Statistical profileOffline
RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |
198.73.57.151:28035 checked 25d ago
Connect to this server
1. Main points
Players now
1/ 100
1% full
7-day average
0
peak –
Rank
#13,890
top 61%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
- It ranks #13,890 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
13.6 days
between real wipes
Wipe-day peak
2
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:28 UTC FW27d ago | 2 | – | running | 0 |
| Fri 18 Sep, 05:07 UTC41d ago | 1 | held half | 13.6 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |
4500 · seed 745154340
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 745154340 |
8. Server characteristics
Table 3: Characteristics of RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |
What the server publishes and what was recorded
| Address | 198.73.57.151:28035 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 19:28 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 810 on average | 431 / 400 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 601 on average | 205 / 150 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 373 on average | 91 / 150 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 350 on average | 55 / 150 |
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 330 on average | 840 / 870 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 314 on average | 80 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
Too few wipes of RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 27 days 12 hours have passed since this world was made.
On RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |, what happens on wipe day?
Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 4 hours after it began. Half that peak was held until the next wipe in 100% of its recent wipes.
Server details
What does the record show for the uptime and current status of RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
Last seen 25 days 5 hours ago, RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 13 September 2026.
In which location is RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | based?
No region is published by RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 198.73.57.151:28035 it is addressed.
Which Rust version is RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | running?
This release lists RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | on Rust network protocol 2634 and build 166652, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
At this release RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | is offline, having last been seen 25 days 5 hours ago.
How does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | compare with other servers in the rankings?
The rank for RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | is #13,890 on seven-day player hours, in the top 61% of ranked servers.
Tags, lists
Where does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | appear among the Rust Census lists and filters?
The Rust Census lists that RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | fits are: Rust 2x servers, counted and Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
The tags on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |: what do they indicate?
These are the tags RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
The procedural map on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | is generated by the game, measures 4,500 and carries seed 745154340. The same size and seed produce the same map; RustMaps shows it from this page.
How is RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | configured, and what rules does it keep?
A gather rate of 2x is recorded for RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
Enter client.connect 198.73.57.151:28035 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://discord.com/invite/kGFAR6Fu7f.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.