Statistical profileOnline
RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |
198.73.57.139:28015 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#5,793
top 26%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #5,793 of all ranked servers, the top 26%, on player hours over the last seven days.
- Its current map went up 28d ago.
2. Players
Figure 1: Players on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |
4500 · seed 745154340
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 745154340 |
8. Server characteristics
Table 3: Characteristics of RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |
What the server publishes and what was recorded
| Address | 198.73.57.139:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 19:28 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 811 on average | 454 / 500 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 617 on average | 1029 / 1100 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 378 on average | 118 / 150 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 352 on average | 562 / 595 |
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 337 on average | 373 / 430 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 319 on average | 39 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |: what is it?
With too few wipes of RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 28 days 3 hours have passed since this world was made.
Server details
How reliable is RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |, and is it online now?
At the latest check, RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | was online. About 39 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 4 October 2026.
What does the performance record of RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | show?
Over the last 48 hours, server fps averaged 94; the lowest reading was 50. Buildings, deployables and everything else in the world took the entity count to 130,934. Up to 4,943 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | run from?
No region is published by RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 198.73.57.139:28015 is its address.
What version of Rust has been recorded on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
The version in use on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
At counting time RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | recorded 0 players across 100 slots. Averaged over seven days: 0 players, with a peak of 2. The busiest hour in the last 48 hours was 14:00 UTC, with an average of 1 players.
In the rankings of Rust servers, where is RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | placed?
For seven-day player hours, RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | is ranked #5,793, placing it in the top 26% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
Included in these Rust Census lists is RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |: Rust 2x servers, counted and Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
What is meant by each tag shown on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | runs a procedural map of size 4,500 with seed 745154340, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | configured, and what rules does it keep?
A gather rate of 2x is recorded for RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
Enter client.connect 198.73.57.139:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://discord.com/invite/kGFAR6Fu7f is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.