Statistical profileOnline
Cohhilition Community
NA 198.50.159.89:28015 checked 7m ago
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1. Main points
Players now
1/ 100
1% full
7-day average
0
peak 2
Rank
#5,002
top 23% · #852 in NA
Last wipe
27d ago
no schedule published
Next wipe
7d 20h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 1 players on it, 1% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #5,002 of all ranked servers, the top 23%, and #852 in NA, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Cohhilition Community
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 23% of all ranked servers, top 46% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Wipe-day peak
3
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:12 UTC FW27d ago | 3 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Cohhilition Community
What the server publishes and what was recorded
| Address | 198.50.159.89:28015 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:12 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 248 on average | 280 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 103 on average | 124 / 200 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 51 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 33 / 200 |
| Orange Dream | Cozy PvE/RP | No KOS | NA · groups of 8+ · biweekly · 35 on average | 29 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 38 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
When does Cohhilition Community wipe, and how often?
A monthly force wipe is the sole occasion on which Cohhilition Community wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 27 days 4 hours ago.
How is wipe day run on Cohhilition Community?
The average busiest point of its recent wipes drew 3 players. 26 hours after the latest wipe, the crowd peaked.
About the server
What does the record show for the uptime and current status of Cohhilition Community?
At the latest check, Cohhilition Community was online. By its own reported uptime, it restarted about 6 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. First recorded by Rust Census on 19 September 2026.
What does the performance record of Cohhilition Community show?
Average server fps over the last 48 hours was 30, with a low of 27. Buildings, deployables and everything else in the world took the entity count to 192,163. Memory use reached 5,324 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Cohhilition Community?
Its NA tag is how Cohhilition Community lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. 198.50.159.89:28015 is its address.
Which Rust version is Cohhilition Community running?
Rust network protocol 2635 and build 168909 on Windows is the version Cohhilition Community runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on Cohhilition Community?
The present count is 1 players on Cohhilition Community, out of 100 slots. This release records a seven-day average of 0 players and a peak of 2. The busiest hour in the last 48 hours was 19:00 UTC, with an average of 1 players.
What position does Cohhilition Community hold in the server rankings?
This release ranks Cohhilition Community at #5,002 for seven-day player hours, #852 in North America, inside the top 23% of ranked servers.
Tag details
Which Rust Census filters and lists cover Cohhilition Community?
These Rust Census lists include Cohhilition Community: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Cohhilition Community?
Read by the game's server browser, Cohhilition Community publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): The server browser files this server under North America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on Cohhilition Community?
Cohhilition Community runs a procedural map of size 6,000 with seed 177777, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On Cohhilition Community, what rules and settings are in force?
The name of Cohhilition Community carries no gather rate. 8 players is the group limit, the game's default. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to Cohhilition Community?
You can open the console in Rust with F1 and enter client.connect 198.50.159.89:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^v,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
NA | North America The server browser files this server under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.