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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,137 players on 11,669 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

LinuxGSM

198.44.49.134:28015 checked 8m ago

Release date
Next release
In five minutes (03:35 UTC)
Source
Live server queries
Server address
198.44.49.134:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,358

top 69%

Last wipe

13d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,358 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 13d ago.

2. Players

Figure 1: Players on LinuxGSM

Players now and over time, UTC

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

3.6 days

between real wipes

On rhythm

20%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

80%

else halves by day 2

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctMon 12 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:08 UTC13d ago 1 – running 0
Mon 12 Oct, 03:33 UTC17d ago 1 halved by day 2 3.6 days 0
Sun 4 Oct, 06:28 UTC24d ago 1 held half 7.9 days 0
Thu 1 Oct, 18:21 UTC FW27d ago 1 held half 2.5 days 0
Sun 27 Sep, 05:14 UTC31d ago 1 held half 4.5 days 0
Thu 24 Sep, 05:18 UTC34d ago 1 held half 3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of LinuxGSM

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of LinuxGSM

What the server publishes and what was recorded

Address198.44.49.134:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 19:08 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average136 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average118 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average13 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average20 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average10 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average18 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for LinuxGSM: what is it?

Wipes on LinuxGSM fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 13 days 8 hours.

On LinuxGSM, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. 7 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 80% of recent wipes. If not, it dropped below half by day 2.

About the server

How reliable is LinuxGSM, and is it online now?

At the latest check, LinuxGSM was online. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.

Which location does LinuxGSM run from?

No region is published by LinuxGSM. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 198.44.49.134:28015 it is addressed.

On which Rust version does LinuxGSM operate?

The version in use on LinuxGSM is Rust network protocol 2634 and build 167781 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for LinuxGSM?

LinuxGSM stands at 0 players from 50 slots in this release. Averaged across seven days, the count is 0 players.

How does LinuxGSM compare with other servers in the rankings?

For seven-day player hours, LinuxGSM is ranked #15,358, placing it in the top 69% of all ranked servers.

Tags, lists

Where does LinuxGSM appear among the Rust Census lists and filters?

Included in these Rust Census lists is LinuxGSM: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on LinuxGSM?

These are the tags LinuxGSM publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for LinuxGSM?

LinuxGSM runs a procedural map, which the game generates.

What settings and rules have been listed for LinuxGSM?

The name of LinuxGSM carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to LinuxGSM?

Enter client.connect 198.44.49.134:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanillaGame mode Survival play in the vanilla format.
mp50Max players 50 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Build 167781 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.