Statistical profileOnline
The Sea Turtle
198.37.123.150:10040 checked 7m ago
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1. Main points
Players now
1/ 10
10% full
7-day average
0
peak 2
Rank
#5,497
top 25%
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 1 players on it, 10% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #5,497 of all ranked servers, the top 25%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on The Sea Turtle
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 00:38 UTC3d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of The Sea Turtle
What the server publishes and what was recorded
| Address | 198.37.123.150:10040 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 02:35 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 | EA · groups of 20+ · weekly · 25 on average | 30 / 100 |
| 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 | EA · groups of 8+ · weekly · 21 on average | 33 / 200 |
| [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 14 on average | 0 / 100 |
| [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 | EA · no group limit · 12 on average | 13 / 100 |
| [霸道]10000000倍-10.29日-萌新首选-稳定长久 | EA · no group limit · 12 on average | 17 / 100 |
| #10-[搞就完了]10倍/10.29新档/无权/萌新首选 | EA · no group limit · 12 on average | 18 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for The Sea Turtle: what is it?
Too few wipes of The Sea Turtle are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 3 days 17 hours have passed since this world was made.
On The Sea Turtle, what happens on wipe day?
Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 17 hours after it began.
Server details
Is The Sea Turtle up, and how well has it held up?
The Sea Turtle is online at the time of this release. About 2 days 22 hours ago is when it last restarted, according to the uptime it reports. 71 of 168 hours on across the last 7 full days gives an uptime of 42%. First recorded by Rust Census on 13 September 2026.
Does The Sea Turtle hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 159; the lowest reading was 106. The world carried up to 28,570 entities, including buildings, deployables and all else. Memory use reached 2,032 MB at its peak. Players feel low fps and a rising entity count as lag.
Which location does The Sea Turtle run from?
Pointing to Asia is The Sea Turtle's name, though no region tag is published. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 198.37.123.150:10040 it is addressed.
Which Rust version is The Sea Turtle running?
Rust network protocol 2635 and build 168909 on Linux is the version The Sea Turtle runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on The Sea Turtle?
At counting time The Sea Turtle recorded 1 players across 10 slots. This release records a seven-day average of 0 players and a peak of 2. An average of 2 players was recorded at 19:00 UTC, the busiest hour of the last 48.
What position does The Sea Turtle hold in the server rankings?
The rank for The Sea Turtle is #5,497 on seven-day player hours, in the top 25% of ranked servers.
Tag details
Where does The Sea Turtle appear among the Rust Census lists and filters?
These Rust Census lists include The Sea Turtle: Modded Rust servers, counted. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on The Sea Turtle?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags The Sea Turtle publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on The Sea Turtle?
The Sea Turtle runs a procedural map of size 2,500 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On The Sea Turtle, what rules and settings are in force?
No gather rate is recorded for The Sea Turtle in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join The Sea Turtle?
Enter client.connect 198.37.123.150:10040 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://server-rdkvrcjv.rusters.io.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.