Statistical profileOnline
PvE | Scarce Loot | Survival
198.37.123.150:10010 checked 8m ago
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1. Main points
Players now
0/ 65
0% full
7-day average
0
peak 1
Rank
#7,404
top 33%
Last wipe
28d ago
no schedule published
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 65 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #7,404 of all ranked servers, the top 33%, on player hours over the last seven days.
- Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on PvE | Scarce Loot | Survival
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Wipe-day peak
3
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:49 UTC FW28d ago | 3 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of PvE | Scarce Loot | Survival
4000 · seed 1689461302
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 1689461302 |
8. Server characteristics
Table 4: Characteristics of PvE | Scarce Loot | Survival
What the server publishes and what was recorded
| Address | 198.37.123.150:10010 |
|---|---|
| Region | – |
| Max players | 65 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 17:49 UTC |
| Hostname | – |
| First seen | 20 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 61 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 31 on average | 24 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 30 on average | 31 / 200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 22 on average | 21 / 150 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 4 / 200 |
| JP RustPvE kokuu Server No kill No raid beeginner | EA · groups of 8+ · monthly · 15 on average | 2 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for PvE | Scarce Loot | Survival: what is it?
Once a month, and only with the force wipe, does PvE | Scarce Loot | Survival wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 28 days 5 hours.
What should you expect on wipe day at PvE | Scarce Loot | Survival?
Recent wipes drew an average peak of 3 players. On the latest wipe, 28 hours passed before the crowd peaked.
Server record
How reliable is PvE | Scarce Loot | Survival, and is it online now?
PvE | Scarce Loot | Survival is online at the time of this release. By its own reported uptime, it restarted about 6 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 20 September 2026.
Does PvE | Scarce Loot | Survival hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 82; the lowest reading was 70. The world carried up to 95,179 entities, including buildings, deployables and all else. Memory use reached 2,337 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for PvE | Scarce Loot | Survival?
No region is published by PvE | Scarce Loot | Survival. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 198.37.123.150:10010 is its address.
What version of Rust has been recorded on PvE | Scarce Loot | Survival?
Rust network protocol 2635 and build 168909 on Linux is the version PvE | Scarce Loot | Survival runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on PvE | Scarce Loot | Survival?
The present count is 0 players on PvE | Scarce Loot | Survival, out of 65 slots. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 08:00 UTC, with an average of 1 players.
What position does PvE | Scarce Loot | Survival hold in the server rankings?
For seven-day player hours, PvE | Scarce Loot | Survival is ranked #7,404, placing it in the top 33% of all ranked servers.
Tag details
Where does PvE | Scarce Loot | Survival appear among the Rust Census lists and filters?
The Rust Census lists that PvE | Scarce Loot | Survival fits are: Community servers, Rust PvE servers, listed and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.
What is meant by each tag shown on PvE | Scarce Loot | Survival?
Read by the game's server browser, PvE | Scarce Loot | Survival publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp65 (Max players): 65 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^p (PvE): Player-versus-player fighting is off; the world provides the danger. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for PvE | Scarce Loot | Survival?
Size 4,000 and seed 1689461302: that is the procedural map on PvE | Scarce Loot | Survival, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for PvE | Scarce Loot | Survival?
No gather rate is recorded for PvE | Scarce Loot | Survival in its name. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. Community is its section in the server browser. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join PvE | Scarce Loot | Survival?
You can open the console in Rust with F1 and enter client.connect 198.37.123.150:10010; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://scarcity.rusters.io/.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp65,ptrak,$r?,v2635,^p,^v,^p,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp65 | Max players 65 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.