Statistical profileOnline
Andy's Server
198.244.225.63:22648 checked 12m ago
Connect to this server
1. Main points
Players now
0/ 5
0% full
7-day average
0
peak 2
Rank
#5,924
top 27%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 5 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #5,924 of all ranked servers, the top 27%, on player hours over the last seven days.
- Its current map went up 7d ago.
2. Players
Figure 1: Players on Andy's Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 10:53 UTC7d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Andy's Server
4000 · seed 847291650
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 847291650 |
8. Server characteristics
Table 3: Characteristics of Andy's Server
What the server publishes and what was recorded
| Address | 198.244.225.63:22648 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 13:24 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 455 / 500 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 448 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 950 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 64 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 989 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 23 / 250 |
10. Quick answers
From the figures on this page.
Wipe records
When does Andy's Server wipe, and how often?
Too few wipes of Andy's Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 7 days 2 hours ago.
On Andy's Server, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. 1 hours after the latest wipe, the crowd peaked.
Server details
Is Andy's Server up, and how well has it held up?
This release records Andy's Server as online. About 2 days 23 hours ago is when it last restarted, according to the uptime it reports. 157 of 168 hours on across the last 7 full days gives an uptime of 93%. The first sighting of it by Rust Census was on 13 September 2026.
How well does Andy's Server perform?
Over the last 48 hours, server fps averaged 109; the lowest reading was 69. Buildings, deployables and everything else in the world took the entity count to 92,562. Memory use reached 4,094 MB at its peak. Players feel low fps and a rising entity count as lag.
What location has been recorded for Andy's Server?
A region is not published by Andy's Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 198.244.225.63:22648 it is addressed.
What version of Rust has been recorded on Andy's Server?
This release lists Andy's Server on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for Andy's Server?
At counting time Andy's Server recorded 0 players across 5 slots. This release records a seven-day average of 0 players and a peak of 2. An average of 1 players was recorded at 19:00 UTC, the busiest hour of the last 48.
What position does Andy's Server hold in the server rankings?
For seven-day player hours, Andy's Server is ranked #5,924, placing it in the top 27% of all ranked servers.
Tag details
Where does Andy's Server appear among the Rust Census lists and filters?
The Rust Census lists that Andy's Server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on Andy's Server?
Read by the game's server browser, Andy's Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on Andy's Server?
The procedural map on Andy's Server is generated by the game, measures 4,000 and carries seed 847291650. Because one size and seed give one map, RustMaps can display it from this page.
On Andy's Server, what rules and settings are in force?
No gather rate is given in the name of Andy's Server. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The server does not run VAC, Valve's anti-cheat.
How to join
What is the way to join Andy's Server?
Enter client.connect 198.244.225.63:22648 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://meatspin.com.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp5 | Max players 5 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.