Statistical profileOnline
Facepunch Staging Procgen 4k
198.244.177.77:28019 checked 11m ago
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1. Main points
Players now
2/ 350
1% full
7-day average
1
peak 4
Rank
#3,259
top 15%
Last wipe
7h ago
monthly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 2 players on it, 1% of its 350 slots.
- Over the last seven days it averaged 1 players, with a peak of 4.
- It ranks #3,259 of all ranked servers, the top 15%, on player hours over the last seven days.
- Its current map went up 7h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Facepunch Staging Procgen 4k
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Usual gap
17.9 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
4
players, last three wipes
Crowd held
0%
else halves by day 6
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 2h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 2h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 5, 31 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 09:35 UTC7h ago | – | – | running | 1 |
| Thu 24 Sep, 10:58 UTC35d ago | 5 | – | – | 2 |
| Wed 23 Sep, 13:56 UTC36d ago | 4 | – | 0.9 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Facepunch Staging Procgen 4k
4500 · seed 6543821
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 6543821 |
8. Server characteristics
Table 4: Characteristics of Facepunch Staging Procgen 4k
What the server publishes and what was recorded
| Address | 198.244.177.77:28019 |
|---|---|
| Region | – |
| Max players | 350 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 29 Oct 2026, 09:35 UTC |
| Hostname | fpstagingprocgen4k.playrust.com |
| First seen | 13 Sep 2026 |
9. Operator
Hostnameplayrust.com
Table 5: Other servers of this operator
The busiest servers publishing a playrust.com hostname
| Server | Status | Players |
|---|---|---|
| [EU] Facepunch 1 | Online | 160 / 400 |
| [EU East] Facepunch 4 | Online | 131 / 350 |
| [EU] Facepunch Premium 1 | Online | 114 / 350 |
| [EU East] Facepunch 5 | Online | 76 / 350 |
| [EA] Softcore 1 | Online | 76 / 350 |
| [EU] Facepunch Softcore 3 | Online | 57 / 400 |
| [EU] Facepunch Softcore 1 | Online | 51 / 400 |
| [US East] Facepunch Premium 1 | Online | 48 / 400 |
125 servers publish a playrust.com hostname; the busiest are listed.
10. About this server
In its own words: the description the server publishes, unedited.
This is an official development test server owned and operated by Facepunch. Testing may interrupt gameplay and progress could be lost at any time. The Staging Branch in Rust is a separate version of Rust where new updates and features are tested before being published to the main game. To join, launch 'Rust - Staging Branch' from your Steam library. See more at https://rust.facepunch.com/staging
11. Similar servers
Table 6: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 458 / 475 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 214 on average | 246 / 275 |
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 127 on average | 63 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 126 on average | 89 / 125 |
| Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 120 on average | 165 / 300 |
| Rusty Moose |US Monthly| | NA · groups of 12+ · monthly · 110 on average | 56 / 200 |
12. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Facepunch Staging Procgen 4k: what is it?
The force wipe is the only wipe Facepunch Staging Procgen 4k takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 7 hours have passed since this world was made. A monthly wipe schedule is published in its tags.
What should you expect on wipe day at Facepunch Staging Procgen 4k?
The average busiest point of its recent wipes drew 4 players. On the latest wipe, 31 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 6.
Server details
What does the record show for the uptime and current status of Facepunch Staging Procgen 4k?
Facepunch Staging Procgen 4k is online at the time of this release. About 5 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 166 of them, or 99%. First recorded by Rust Census on 13 September 2026.
How well does Facepunch Staging Procgen 4k perform?
Average server fps over the last 48 hours was 59, with a low of 41. The world carried up to 145,000 entities, including buildings, deployables and all else. The peak memory use recorded was 3,693 MB. Players feel low fps and a rising entity count as lag.
What location has been recorded for Facepunch Staging Procgen 4k?
No region is given by Facepunch Staging Procgen 4k. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 198.244.177.77:28019 it is addressed.
What version of Rust has been recorded on Facepunch Staging Procgen 4k?
Rust network protocol 2636 and build 169627 on Windows is the version Facepunch Staging Procgen 4k runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does Facepunch Staging Procgen 4k carry?
Facepunch Staging Procgen 4k stands at 2 players from 350 slots in this release. This release records a seven-day average of 1 players and a peak of 4. Over the past 48 hours the highest average fell at 18:00 UTC: 2 players.
What position does Facepunch Staging Procgen 4k hold in the server rankings?
The rank for Facepunch Staging Procgen 4k is #3,259 on seven-day player hours, in the top 15% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Facepunch Staging Procgen 4k?
Included in these Rust Census lists is Facepunch Staging Procgen 4k: Official Rust servers: live. It appears under these filters on the server list: Type: No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Boxes: Official only.
By whom is Facepunch Staging Procgen 4k run?
Facepunch Staging Procgen 4k and 124 other servers we track publish a playrust.com hostname, so one operator most likely runs them.
The tags on Facepunch Staging Procgen 4k: what do they indicate?
Read by the game's server browser, Facepunch Staging Procgen 4k publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, in the standard Rust format; mp350 (Max players): The server holds 350 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2636 (Protocol): To connect, your game version must match protocol 2636; cs169627 (Build): The server runs game build 169627; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for Facepunch Staging Procgen 4k?
The procedural map on Facepunch Staging Procgen 4k is generated by the game, measures 4,500 and carries seed 6543821. The same size and seed produce the same map; RustMaps shows it from this page.
On Facepunch Staging Procgen 4k, what rules and settings are in force?
No gather rate is recorded for Facepunch Staging Procgen 4k in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears in the Official tab in game. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to Facepunch Staging Procgen 4k?
You can open the console in Rust with F1 and enter client.connect 198.244.177.77:28019; or press Launch Rust and join on this page, and you are connected through Steam.
13. Server tags
What each tag this server publishes means: a glossary.
Published asmp350,ptrak,$r?,v2636,^m,gmrust,cs169627,ts8
On Rust Census
| official | Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand. |
|---|
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp350 | Max players The server holds 350 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2636 | Protocol To connect, your game version must match protocol 2636. |
cs169627 | Build The server runs game build 169627. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.