Connect to this server
1. Main points
Players now
0/ 500
0% full
7-day average
0
peak 2
Rank
#5,982
top 27%
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 500 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #5,982 of all ranked servers, the top 27%, on player hours over the last seven days.
- Its current map went up 30d ago.
2. Players
Figure 1: Players on Facepunch Release
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Facepunch Release
4500 · seed 6974352
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 6974352 |
8. Server characteristics
Table 3: Characteristics of Facepunch Release
What the server publishes and what was recorded
| Address | 198.244.177.77:28017 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Sep 2026, 11:35 UTC |
| Hostname | fprelease.playrust.com |
| First seen | 13 Sep 2026 |
9. Operator
Hostnameplayrust.com
Table 4: Other servers of this operator
The busiest servers publishing a playrust.com hostname
| Server | Status | Players |
|---|---|---|
| [EU] Facepunch 1 | Online | 193 / 400 |
| [EU East] Facepunch 4 | Online | 146 / 350 |
| [EU] Facepunch Premium 1 | Online | 129 / 350 |
| [EU] Facepunch Softcore 1 | Online | 103 / 400 |
| [EU East] Facepunch 5 | Online | 87 / 350 |
| [EU] Facepunch Softcore 2 | Online | 74 / 400 |
| [EU] Facepunch Softcore 3 | Online | 70 / 400 |
| [US East] Facepunch Premium 1 | Online | 55 / 400 |
125 servers publish a playrust.com hostname; the busiest are listed.
10. About this server
In its own words: the description the server publishes, unedited.
This is an official development test server owned and operated by Facepunch. Testing may interrupt gameplay and progress could be lost at any time. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.
11. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 344 / 400 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 459 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 982 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 48 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 983 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 50 / 250 |
12. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Facepunch Release: what is it?
With too few wipes of Facepunch Release on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 30 days 6 hours have passed since this world was made.
Server record
Is Facepunch Release up, and how well has it held up?
At the latest check, Facepunch Release was online. By its own reported uptime, it restarted about 4 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.
What does the performance record of Facepunch Release show?
Over the last 48 hours, server fps averaged 91; the lowest reading was 29. The world carried up to 116,429 entities, including buildings, deployables and all else. Up to 4,525 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Facepunch Release?
A region is not published by Facepunch Release. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 198.244.177.77:28017 it is addressed.
What version of Rust has been recorded on Facepunch Release?
The version in use on Facepunch Release is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for Facepunch Release?
The present count is 0 players on Facepunch Release, out of 500 slots. Averaged over seven days: 0 players, with a peak of 2. An average of 1 players was recorded at 08:00 UTC, the busiest hour of the last 48.
How does Facepunch Release compare with other servers in the rankings?
For seven-day player hours, Facepunch Release is ranked #5,982, placing it in the top 27% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Facepunch Release?
Included in these Rust Census lists is Facepunch Release: Official Rust servers: live. Under these filters it comes up on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
Who is listed as the operator of Facepunch Release?
Facepunch Release and 124 other servers we track publish a playrust.com hostname, so one operator most likely runs them.
The tags on Facepunch Release: what do they indicate?
Read by the game's server browser, Facepunch Release publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for Facepunch Release?
Size 4,500 and seed 6974352: that is the procedural map on Facepunch Release, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is Facepunch Release configured, and what rules does it keep?
No gather rate is given in the name of Facepunch Release. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The in-game Official tab of Rust lists it. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join Facepunch Release?
Enter client.connect 198.244.177.77:28017 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
13. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8
On Rust Census
| official | Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand. |
|---|
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players The server holds 500 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.