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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,658 players on 11,891 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Facepunch Release

198.244.177.77:28017 checked 11m ago

Release date
Next release
In five minutes (18:05 UTC)
Source
Live server queries
Server address
198.244.177.77:28017
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 500

0% full

7-day average

0

peak 2

Rank

#5,982

top 27%

Last wipe

30d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 500 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #5,982 of all ranked servers, the top 27%, on player hours over the last seven days.
  • Its current map went up 30d ago.

2. Players

Figure 1: Players on Facepunch Release

Players now and over time, UTC

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020019:0004:0013:0022:0007:0016:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Facepunch Release

4500 · seed 6974352

Map of Facepunch Release

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed6974352
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Facepunch Release

What the server publishes and what was recorded

Address198.244.177.77:28017
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe29 Sep 2026, 11:35 UTC
Hostnamefprelease.playrust.com
First seen13 Sep 2026

9. Operator

Hostnameplayrust.com

Table 4: Other servers of this operator

The busiest servers publishing a playrust.com hostname

ServerStatusPlayers
[EU] Facepunch 1Online193 / 400
[EU East] Facepunch 4Online146 / 350
[EU] Facepunch Premium 1Online129 / 350
[EU] Facepunch Softcore 1Online103 / 400
[EU East] Facepunch 5Online87 / 350
[EU] Facepunch Softcore 2Online74 / 400
[EU] Facepunch Softcore 3Online70 / 400
[US East] Facepunch Premium 1Online55 / 400

125 servers publish a playrust.com hostname; the busiest are listed.

10. About this server

In its own words: the description the server publishes, unedited.

This is an official development test server owned and operated by Facepunch. Testing may interrupt gameplay and progress could be lost at any time. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

11. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average344 / 400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average459 / 500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average982 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average48 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average983 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average50 / 250

12. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Facepunch Release: what is it?

With too few wipes of Facepunch Release on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 30 days 6 hours have passed since this world was made.

Server record

Is Facepunch Release up, and how well has it held up?

At the latest check, Facepunch Release was online. By its own reported uptime, it restarted about 4 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.

What does the performance record of Facepunch Release show?

Over the last 48 hours, server fps averaged 91; the lowest reading was 29. The world carried up to 116,429 entities, including buildings, deployables and all else. Up to 4,525 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for Facepunch Release?

A region is not published by Facepunch Release. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 198.244.177.77:28017 it is addressed.

What version of Rust has been recorded on Facepunch Release?

The version in use on Facepunch Release is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for Facepunch Release?

The present count is 0 players on Facepunch Release, out of 500 slots. Averaged over seven days: 0 players, with a peak of 2. An average of 1 players was recorded at 08:00 UTC, the busiest hour of the last 48.

How does Facepunch Release compare with other servers in the rankings?

For seven-day player hours, Facepunch Release is ranked #5,982, placing it in the top 27% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Facepunch Release?

Included in these Rust Census lists is Facepunch Release: Official Rust servers: live. Under these filters it comes up on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

Who is listed as the operator of Facepunch Release?

Facepunch Release and 124 other servers we track publish a playrust.com hostname, so one operator most likely runs them.

The tags on Facepunch Release: what do they indicate?

Read by the game's server browser, Facepunch Release publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for Facepunch Release?

Size 4,500 and seed 6974352: that is the procedural map on Facepunch Release, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is Facepunch Release configured, and what rules does it keep?

No gather rate is given in the name of Facepunch Release. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The in-game Official tab of Rust lists it. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join Facepunch Release?

Enter client.connect 198.244.177.77:28017 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

On Rust Census

officialRun by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp500Max players The server holds 500 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.