Statistical profileOffline
Name of Server as Shown on the Client Server List
198.2.88.165:28015 checked 2d ago
Connect to this server
1. Main points
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#7,389
top 33%
Last wipe
16d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #7,389 of all ranked servers, the top 33%, on player hours over the last seven days.
- Its current map went up 16d ago.
2. Players
Figure 1: Players on Name of Server as Shown on the Client Server List
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
0.5 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 15:17 UTC16d ago | 1 | – | running | 0 |
| Mon 12 Oct, 00:51 UTC16d ago | 1 | – | 0.6 days | 0 |
| Sun 11 Oct, 17:26 UTC17d ago | 1 | – | 0.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Name of Server as Shown on the Client Server List
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Name of Server as Shown on the Client Server List
What the server publishes and what was recorded
| Address | 198.2.88.165:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 20:56 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 236 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 153 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 27 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 15 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 32 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 42 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
When does Name of Server as Shown on the Client Server List wipe, and how often?
Wipes on Name of Server as Shown on the Client Server List fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 16 days 3 hours.
What should you expect on wipe day at Name of Server as Shown on the Client Server List?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 6 hours after it began.
Server details
What does the record show for the uptime and current status of Name of Server as Shown on the Client Server List?
The latest count records Name of Server as Shown on the Client Server List as offline, last seen 2 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up 24 of them, or 14%. First recorded by Rust Census on 11 October 2026.
In which location is Name of Server as Shown on the Client Server List based?
A region is not published by Name of Server as Shown on the Client Server List. Rust Census does not look up where the machine stands; it shows where a server says it is. At 198.2.88.165:28015 it is addressed.
Which Rust version is Name of Server as Shown on the Client Server List running?
Rust network protocol 2635 and build 169082 on Windows is the version Name of Server as Shown on the Client Server List runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for Name of Server as Shown on the Client Server List?
The last count for Name of Server as Shown on the Client Server List was 2 days 23 hours ago; it is offline at present. Averaged over seven days: 1 players, with a peak of 1.
In the rankings of Rust servers, where is Name of Server as Shown on the Client Server List placed?
The rank for Name of Server as Shown on the Client Server List is #7,389 on seven-day player hours, in the top 33% of ranked servers.
Tag details
Where does Name of Server as Shown on the Client Server List appear among the Rust Census lists and filters?
These Rust Census lists include Name of Server as Shown on the Client Server List: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Name of Server as Shown on the Client Server List: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs169082 (Build): Build 169082 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.
What settings and rules have been listed for Name of Server as Shown on the Client Server List?
No gather rate is given in the name of Name of Server as Shown on the Client Server List. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join Name of Server as Shown on the Client Server List?
Enter client.connect 198.2.88.165:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,gmrust,cs169082,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players Slots: 1. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs169082 | Build Build 169082 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.