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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 55,754 players on 11,716 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

IDM Test Server

198.133.237.51:28096 checked 7m ago

oxide
Release date
Next release
In five minutes (10:25 UTC)
Source
Live server queries
Server address
198.133.237.51:28096
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,338

top 69%

Last wipe

21d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • It ranks #15,338 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 21d ago.

2. Players

Figure 1: Players on IDM Test Server

Players now and over time, UTC

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040011:0020:0005:0014:0000:0009:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 23:28 UTC21d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of IDM Test Server

2000 · seed 435416541

Map of IDM Test Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size2000
Seed435416541
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of IDM Test Server

What the server publishes and what was recorded

Address198.133.237.51:28096
Region–
Max players100
Group limit15 max
Wipe schedule–
Last wipe7 Oct 2026, 23:28 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average401 / 400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average338 / 350
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average36 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average35 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average46 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average150 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on IDM Test Server?

Too few wipes of IDM Test Server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 21 days 10 hours have passed since this world was made.

On IDM Test Server, what happens on wipe day?

An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.

Server record

How reliable is IDM Test Server, and is it online now?

IDM Test Server is online at the time of this release. The uptime it reports puts the last restart at about 10 days 9 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.

Does IDM Test Server hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 233; the lowest reading was 219. The world carried up to 13,236 entities, including buildings, deployables and all else. The peak memory use recorded was 8,361 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does IDM Test Server run from?

No region is given by IDM Test Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 198.133.237.51:28096 it is addressed.

Which Rust version is IDM Test Server running?

Rust network protocol 2634 and build 167781 on Linux is the version IDM Test Server runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on IDM Test Server?

At counting time IDM Test Server recorded 0 players across 100 slots. Averaged across seven days, the count is 0 players.

How does IDM Test Server compare with other servers in the rankings?

For seven-day player hours, IDM Test Server is ranked #15,338, placing it in the top 69% of all ranked servers.

Tag details

Where does IDM Test Server appear among the Rust Census lists and filters?

These Rust Census lists include IDM Test Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on IDM Test Server carry?

Read by the game's server browser, IDM Test Server publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server holds 100 slots; ts15 (Group limit): Team size is capped at 15; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod). Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on IDM Test Server?

IDM Test Server runs a procedural map of size 2,000 with seed 435416541, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is IDM Test Server configured, and what rules does it keep?

No gather rate is given in the name of IDM Test Server. The group limit is 15 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to IDM Test Server?

You can open the console in Rust with F1 and enter client.connect 198.133.237.51:28096; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts15,^o

Game

gmvanillaGame mode This is vanilla survival.
mp100Max players The server holds 100 slots.
ts15Group limit Team size is capped at 15.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build The server runs game build 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.