Statistical profileOnline
Apex Syndicate | 3x | No Offline Raid
198.12.73.179:28015 checked 13m ago
Connect to this server
1. Main points
Players now
0/ 150
0% full
7-day average
0
peak 1
Rank
#13,812
top 62%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 150 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #13,812 of all ranked servers, the top 62%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on Apex Syndicate | 3x | No Offline Raid
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
5.7 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:24 UTC27d ago | 0 | – | running | 0 |
| Wed 30 Sep, 14:54 UTC29d ago | 2 | – | 1.7 days | 0 |
| Thu 24 Sep, 22:07 UTC35d ago | 0 | – | 5.7 days | 0 |
| Thu 17 Sep, 22:07 UTC42d ago | 0 | – | 7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Apex Syndicate | 3x | No Offline Raid
3000 · seed 17762077
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3000 |
| Seed | 17762077 |
8. Server characteristics
Table 3: Characteristics of Apex Syndicate | 3x | No Offline Raid
What the server publishes and what was recorded
| Address | 198.12.73.179:28015 |
|---|---|
| Region | – |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 07:24 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to Apex Syndicate! 3x Gather Monthly Force Wipe https://discord.gg/TJYcSevsj5 rs0ZfsT=kh29aozJ/0%nSc0@%bu
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 3x | No BPs | Mondays | EU · groups of 16+ · 3x · weekly · 390 on average | 221 / 250 |
| Vital Rust - EU Mondays | 3x | No BPs | EU · groups of 14+ · 3x · weekly · 183 on average | 136 / 150 |
| HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 130 on average | 242 / 245 |
| HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 121 on average | 39 / 100 |
| FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 | groups of 30+ · 3x · weekly · 118 on average | 15 / 350 |
| AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 104 on average | 363 / 400 |
11. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Apex Syndicate | 3x | No Offline Raid?
No next wipe can be predicted for Apex Syndicate | 3x | No Offline Raid, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 27 days 16 hours have passed since this world was made.
What should you expect on wipe day at Apex Syndicate | 3x | No Offline Raid?
The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.
About the server
Is Apex Syndicate | 3x | No Offline Raid up, and how well has it held up?
Apex Syndicate | 3x | No Offline Raid is online at the time of this release. The uptime it reports puts the last restart at about 6 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up 143 of them, or 85%. First recorded by Rust Census on 13 September 2026.
What does the performance record of Apex Syndicate | 3x | No Offline Raid show?
Over the last 48 hours, server fps averaged 57; the lowest reading was 33. Buildings, deployables and everything else in the world took the entity count to 48,512. Memory use reached 3,131 MB at its peak. Players feel low fps and a rising entity count as lag.
In which location is Apex Syndicate | 3x | No Offline Raid based?
No region is published by Apex Syndicate | 3x | No Offline Raid. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 198.12.73.179:28015 it is addressed.
Which Rust version is Apex Syndicate | 3x | No Offline Raid running?
The version in use on Apex Syndicate | 3x | No Offline Raid is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for Apex Syndicate | 3x | No Offline Raid?
At counting time Apex Syndicate | 3x | No Offline Raid recorded 0 players across 150 slots. Averaged over seven days: 0 players, with a peak of 1.
What position does Apex Syndicate | 3x | No Offline Raid hold in the server rankings?
For seven-day player hours, Apex Syndicate | 3x | No Offline Raid is ranked #13,812, placing it in the top 62% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry Apex Syndicate | 3x | No Offline Raid?
The Rust Census lists that Apex Syndicate | 3x | No Offline Raid fits are: 3x Rust servers, counted and Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.
What is meant by each tag shown on Apex Syndicate | 3x | No Offline Raid?
Read by the game's server browser, Apex Syndicate | 3x | No Offline Raid publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for Apex Syndicate | 3x | No Offline Raid?
Apex Syndicate | 3x | No Offline Raid runs a procedural map of size 3,000 with seed 17762077, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On Apex Syndicate | 3x | No Offline Raid, what rules and settings are in force?
The name of Apex Syndicate | 3x | No Offline Raid records a gather rate of 3x. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Apex Syndicate | 3x | No Offline Raid?
You can open the console in Rust with F1 and enter client.connect 198.12.73.179:28015; or press Launch Rust and join on this page, and you are connected through Steam.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp150 | Max players The server holds 150 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.