Statistical profileOffline
Mikoshi | Solo PvE 10x
197.88.250.25:28015 checked 1d ago
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1. Main points
Players now
1/ 10
10% full
7-day average
0
peak 1
Rank
#8,656
top 39%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #8,656 of all ranked servers, the top 39%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on Mikoshi | Solo PvE 10x
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 07:09 UTC2d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Mikoshi | Solo PvE 10x
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Mikoshi | Solo PvE 10x
What the server publishes and what was recorded
| Address | 197.88.250.25:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 07:09 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| | EU · groups of 15+ · 10x · biweekly · 54 on average | 47 / 100 |
| [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo | NA · groups of 15+ · 10x · biweekly · 45 on average | 26 / 100 |
| [BR/LATAM] RustValley 10x PVE+ |Armas Lendarias| Raidable Bases | SA · groups of 15+ · 10x · biweekly · 26 on average | 26 / 100 |
| [EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases | EU · groups of 15+ · 10x · biweekly · 19 on average | 31 / 100 |
| [BR/LATAM] MASTERS | 10X PVE++ |ARMAS LENDÁRIAS|EPIC TOOLS| | SA · groups of 8+ · 10x · biweekly · 10 on average | 9 / 100 |
| [EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBases | EU · groups of 15+ · 10x · biweekly · 9 on average | 9 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Mikoshi | Solo PvE 10x wipe, and how often?
Too few wipes of Mikoshi | Solo PvE 10x are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 2 days 8 hours ago.
On Mikoshi | Solo PvE 10x, what happens on wipe day?
Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
How reliable is Mikoshi | Solo PvE 10x, and is it online now?
Mikoshi | Solo PvE 10x is offline at the time of this release; it was last seen 27 hours ago. 13 of 48 hours on across the last 2 full days gives an uptime of 27%. First recorded by Rust Census on 26 October 2026.
In which location is Mikoshi | Solo PvE 10x based?
No region is given by Mikoshi | Solo PvE 10x. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 197.88.250.25:28015 it is addressed.
Which Rust version is Mikoshi | Solo PvE 10x running?
The version in use on Mikoshi | Solo PvE 10x is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on Mikoshi | Solo PvE 10x?
At this release Mikoshi | Solo PvE 10x is offline, having last been seen 27 hours ago. This release records a seven-day average of 0 players and a peak of 1. An average of 1 players was recorded at 08:00 UTC, the busiest hour of the last 48.
What position does Mikoshi | Solo PvE 10x hold in the server rankings?
For seven-day player hours, Mikoshi | Solo PvE 10x is ranked #8,656, placing it in the top 39% of all ranked servers.
Tags, lists
Where does Mikoshi | Solo PvE 10x appear among the Rust Census lists and filters?
The Rust Census lists that Mikoshi | Solo PvE 10x fits are: 10x Rust servers, counted, Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 10x.
What is meant by each tag shown on Mikoshi | Solo PvE 10x?
Read by the game's server browser, Mikoshi | Solo PvE 10x publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for Mikoshi | Solo PvE 10x?
Mikoshi | Solo PvE 10x runs a procedural map, which the game generates.
What settings and rules have been listed for Mikoshi | Solo PvE 10x?
A gather rate of 10x is recorded for Mikoshi | Solo PvE 10x in its name. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join Mikoshi | Solo PvE 10x?
Enter client.connect 197.88.250.25:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.