Statistical profileOffline
SoundEyes Audio Lab
197.245.0.146:28015 checked 31d ago
Connect to this server
1. Main points
Players now
1/ 4
25% full
7-day average
0
peak –
Rank
#14,537
top 61%
Last wipe
31d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 25% of its 4 slots.
- It ranks #14,537 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 31d ago.
2. Players
Figure 1: Players on SoundEyes Audio Lab
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 06:57 UTC31d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of SoundEyes Audio Lab
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of SoundEyes Audio Lab
What the server publishes and what was recorded
| Address | 197.245.0.146:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Sep 2026, 06:57 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 555 on average | 164 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 96 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 286 on average | 17 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 12 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 17 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on SoundEyes Audio Lab?
Too few wipes of SoundEyes Audio Lab are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 31 days 20 hours have passed since this world was made.
How is wipe day run on SoundEyes Audio Lab?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 1 hours after it began.
Server record
How reliable is SoundEyes Audio Lab, and is it online now?
Last seen 31 days 16 hours ago, SoundEyes Audio Lab is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 27 September 2026.
Which location does SoundEyes Audio Lab run from?
No region is given by SoundEyes Audio Lab. Rust Census does not look up where the machine stands; it shows where a server says it is. At 197.245.0.146:28015 it is addressed.
On which Rust version does SoundEyes Audio Lab operate?
Rust network protocol 2633 and build 165217 on Windows is the version SoundEyes Audio Lab runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on SoundEyes Audio Lab?
SoundEyes Audio Lab is offline at present; its last recording was 31 days 16 hours ago.
How does SoundEyes Audio Lab compare with other servers in the rankings?
The rank for SoundEyes Audio Lab is #14,537 on seven-day player hours, in the top 61% of ranked servers.
Tag details
On Rust Census, which lists and filters carry SoundEyes Audio Lab?
The Rust Census lists that SoundEyes Audio Lab fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on SoundEyes Audio Lab?
Read by the game's server browser, SoundEyes Audio Lab publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): 4 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for SoundEyes Audio Lab?
A procedural map runs on SoundEyes Audio Lab, generated by the game.
What settings and rules have been listed for SoundEyes Audio Lab?
No gather rate is recorded for SoundEyes Audio Lab in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is inactive: VAC, Valve's system, is off.
Connecting
What is the way to join SoundEyes Audio Lab?
Enter client.connect 197.245.0.146:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp4,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp4 | Max players 4 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build The server runs game build 165217. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.