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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,663 players on 11,668 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

OTCHO

197.200.238.74:28015 checked 11d ago

quad softcore
Release date
Next release
In five minutes (10:45 UTC)
Source
Live server queries
Server address
197.200.238.74:28015
First recorded
16 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,193

top 70%

Last wipe

25d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,193 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on OTCHO

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k16 Oct18 Oct19 Oct21 Oct22 Oct24 Oct

Top 70% of all ranked servers, and #626 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of OTCHO

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of OTCHO

What the server publishes and what was recorded

Address197.200.238.74:28015
Region–
Max players50
Group limitquad
Wipe schedule–
Last wipe3 Oct 2026, 10:53 UTC
Hostname–
First seen16 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EA] Softcore 1quad · monthly · 67 on average81 / 350
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average18 / 300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average56 / 150
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average0 / 100
[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average9 / 200
[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average9 / 200

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on OTCHO?

With too few wipes of OTCHO on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 25 days 22 hours ago.

Server details

Is OTCHO up, and how well has it held up?

OTCHO is offline at the time of this release; it was last seen 11 days 22 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 16 October 2026.

Which location does OTCHO run from?

No region is given by OTCHO. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 197.200.238.74:28015 is its address.

On which Rust version does OTCHO operate?

The version in use on OTCHO is Rust network protocol 2634 and build 167781 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on OTCHO?

The last count for OTCHO was 11 days 22 hours ago; it is offline at present.

In the rankings of Rust servers, where is OTCHO placed?

For seven-day player hours, OTCHO is ranked #15,193, placing it in the top 70% of all ranked servers. This release places it #626 among quad servers.

Tag details

Where does OTCHO appear among the Rust Census lists and filters?

The Rust Census lists that OTCHO fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Which meanings do the tags on OTCHO carry?

These are the tags OTCHO publishes for the game's server browser to read: gmsoftcore (Game mode): This is softcore, which runs on an easier ruleset; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for OTCHO?

OTCHO runs a procedural map, which the game generates.

What settings and rules have been listed for OTCHO?

No gather rate is given in the name of OTCHO. 4 players is the cap for a group (quad). softcore is the game mode recorded, Facepunch's easier mode: you keep part of your loot. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join OTCHO?

Enter client.connect 197.200.238.74:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcoreGame mode This is softcore, which runs on an easier ruleset.
mp50Max players The server holds 50 slots.
ts4Group limit Team size is capped at 4.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build The server runs game build 167781.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.