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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,508 players on 11,637 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

213 Test

195.93.149.246:28015 checked 11d ago

Release date
Next release
In five minutes (08:55 UTC)
Source
Live server queries
Server address
195.93.149.246:28015
First recorded
7 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

2/ 10

20% full

7-day average

0

peak –

Rank

#11,484

top 53%

Last wipe

12d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 2 players on it, 20% of its 10 slots.
  • It ranks #11,484 of all ranked servers, the top 53%, on player hours over the last seven days.
  • Its current map went up 12d ago.

2. Players

Figure 1: Players on 213 Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k7 Oct10 Oct14 Oct17 Oct21 Oct24 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

1.3 days

between real wipes

On rhythm

20%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 16 OctThu 15 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:17 UTC12d ago 2 – running 1
Thu 15 Oct, 07:37 UTC13d ago 2 – 1.3 days 1
Wed 14 Oct, 13:44 UTC14d ago 2 – 0.7 days 0
Tue 13 Oct, 22:57 UTC15d ago 2 – 0.6 days 0
Mon 12 Oct, 09:23 UTC16d ago 2 – 1.6 days 0
Wed 7 Oct, 19:12 UTC21d ago 1 – 4.6 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of 213 Test

No map picture published

Table 2: The world

As the server publishes it

Map–
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of 213 Test

What the server publishes and what was recorded

Address195.93.149.246:28015
Region– · ger
Max players10
Group limitnot published
Wipe schedule–
Last wipe16 Oct 2026, 15:17 UTC
Hostname–
First seen7 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average147 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average125 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average18 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average13 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average38 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

When does 213 Test wipe, and how often?

213 Test wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 12 days 13 hours ago.

How is wipe day run on 213 Test?

Recent wipes drew an average peak of 2 players. 2 hours after the latest wipe, the crowd peaked.

Server details

What does the record show for the uptime and current status of 213 Test?

Last seen 11 days 20 hours ago, 213 Test is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 7 October 2026.

Which location does 213 Test run from?

No region is given by 213 Test, and its region code is ger. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 195.93.149.246:28015 it is addressed.

Which Rust version is 213 Test running?

Rust network protocol 2556 and build 104071 on Windows is the version 213 Test runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for 213 Test?

213 Test is offline at present; its last recording was 11 days 20 hours ago.

What position does 213 Test hold in the server rankings?

The rank for 213 Test is #11,484 on seven-day player hours, in the top 53% of ranked servers.

Lists and tags

Where does 213 Test appear among the Rust Census lists and filters?

These Rust Census lists include 213 Test: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.

What is meant by each tag shown on 213 Test?

Read by the game's server browser, 213 Test publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; v2556 (Protocol): Protocol 2556 is required; a different version cannot join; cs104071 (Build): Build 104071 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $rger (Region code): The region code recorded is ger. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for 213 Test?

A procedural map runs on 213 Test, generated by the game.

What settings and rules have been listed for 213 Test?

No gather rate is recorded for 213 Test in its name. No group limit is published. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is inactive: VAC, Valve's system, is off.

Connecting

How can you connect to 213 Test?

Enter client.connect 195.93.149.246:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$rger,v2556,gmrust,cs104071

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
v2556Protocol Protocol 2556 is required; a different version cannot join.
cs104071Build Build 104071 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$rgerRegion code The region code recorded is ger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.