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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 99,188 players on 11,854 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

UntilDawn Compatibility TEST

195.78.247.121:28115 checked 15d ago

Release date
Next release
In five minutes (11:50 UTC)
Source
Live server queries
Server address
195.78.247.121:28115
First recorded
10 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,212

top 70%

Last wipe

19d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,212 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 19d ago.

2. Players

Figure 1: Players on UntilDawn Compatibility TEST

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct17 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of UntilDawn Compatibility TEST

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of UntilDawn Compatibility TEST

What the server publishes and what was recorded

Address195.78.247.121:28115
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 16:52 UTC
Hostname–
First seen10 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average270 / 325
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average331 / 425
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average856 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average51 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average924 / 1000
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average759 / 800

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on UntilDawn Compatibility TEST?

The rhythm of UntilDawn Compatibility TEST's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 19 days 3 hours ago.

Server record

Is UntilDawn Compatibility TEST up, and how well has it held up?

The latest count records UntilDawn Compatibility TEST as offline, last seen 15 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 10 October 2026.

In which location is UntilDawn Compatibility TEST based?

No region is given by UntilDawn Compatibility TEST. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 195.78.247.121:28115 it is addressed.

On which Rust version does UntilDawn Compatibility TEST operate?

Rust network protocol 2634 and build 167781 on Windows is the version UntilDawn Compatibility TEST runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does UntilDawn Compatibility TEST carry?

The last count for UntilDawn Compatibility TEST was 15 days 8 hours ago; it is offline at present.

What position does UntilDawn Compatibility TEST hold in the server rankings?

The rank for UntilDawn Compatibility TEST is #15,212 on seven-day player hours, in the top 70% of ranked servers.

Lists and tags

Where does UntilDawn Compatibility TEST appear among the Rust Census lists and filters?

These Rust Census lists include UntilDawn Compatibility TEST: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on UntilDawn Compatibility TEST: what do they indicate?

These are the tags UntilDawn Compatibility TEST publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for UntilDawn Compatibility TEST?

UntilDawn Compatibility TEST runs a procedural map, which the game generates.

How is UntilDawn Compatibility TEST configured, and what rules does it keep?

No gather rate is recorded for UntilDawn Compatibility TEST in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The server does not run VAC, Valve's anti-cheat.

Join details

What is the way to join UntilDawn Compatibility TEST?

Enter client.connect 195.78.247.121:28115 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players 1 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Build 167781 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.