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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 41,781 players on 11,700 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Private Rust Lab

195.72.145.192:28015 checked 6d ago

Release date
Next release
In five minutes (16:10 UTC)
Source
Live server queries
Server address
195.72.145.192:28015
First recorded
15 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak 1

Rank

#12,836

top 58%

Last wipe

13d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #12,836 of all ranked servers, the top 58%, on player hours over the last seven days.
  • Its current map went up 13d ago.

2. Players

Figure 1: Players on My Private Rust Lab

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:27 UTC13d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of My Private Rust Lab

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of My Private Rust Lab

What the server publishes and what was recorded

Address195.72.145.192:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 19:27 UTC
Hostname–
First seen15 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average198 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average123 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average24 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average11 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average23 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average29 / 225

10. Quick answers

From the figures on this page.

Wipe schedule

When does My Private Rust Lab wipe, and how often?

The rhythm of My Private Rust Lab's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 13 days 6 hours.

How is wipe day run on My Private Rust Lab?

An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

About the server

Is My Private Rust Lab up, and how well has it held up?

The latest count records My Private Rust Lab as offline, last seen 6 days 9 hours ago. 6 of 168 hours on across the last 7 full days gives an uptime of 4%. It was first seen by Rust Census on 15 October 2026.

Which location does My Private Rust Lab run from?

No region is published by My Private Rust Lab. Rust Census does not look up where the machine stands; it shows where a server says it is. At 195.72.145.192:28015 it is addressed.

On which Rust version does My Private Rust Lab operate?

Rust network protocol 2634 and build 167781 on Windows is the version My Private Rust Lab runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does My Private Rust Lab carry?

The last count for My Private Rust Lab was 6 days 9 hours ago; it is offline at present. This release records a seven-day average of 0 players and a peak of 1.

In the rankings of Rust servers, where is My Private Rust Lab placed?

The rank for My Private Rust Lab is #12,836 on seven-day player hours, in the top 58% of ranked servers.

Tags, lists

Where does My Private Rust Lab appear among the Rust Census lists and filters?

The Rust Census lists that My Private Rust Lab fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on My Private Rust Lab carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags My Private Rust Lab publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for My Private Rust Lab?

My Private Rust Lab runs a procedural map, which the game generates.

How is My Private Rust Lab configured, and what rules does it keep?

No gather rate is recorded for My Private Rust Lab in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join My Private Rust Lab?

Enter client.connect 195.72.145.192:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp5Max players Slots: 5.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build The server runs game build 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.