Statistical profileOffline
Atlas Benchmark X3D2 second (temp)
195.60.166.62:28010 checked 6d ago
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1. Main points
Players now
0/ ?
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it.
- It ranks #15,349 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 13d ago.
2. Players
Figure 1: Players on Atlas Benchmark X3D2 second (temp)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Atlas Benchmark X3D2 second (temp)
What the server publishes and what was recorded
| Address | 195.60.166.62:28010 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 15:58 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 152 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 121 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 13 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 24 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 12 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 26 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Atlas Benchmark X3D2 second (temp)?
Too few wipes of Atlas Benchmark X3D2 second (temp) are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 13 days 12 hours.
Server details
Is Atlas Benchmark X3D2 second (temp) up, and how well has it held up?
The latest count records Atlas Benchmark X3D2 second (temp) as offline, last seen 6 days 16 hours ago. A total of 0 of 144 hours were up over 6 full days, which is 0% of the time. The first sighting of it by Rust Census was on 22 October 2026.
Which location does Atlas Benchmark X3D2 second (temp) run from?
No region is given by Atlas Benchmark X3D2 second (temp). Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 195.60.166.62:28010 it is addressed.
What version of Rust has been recorded on Atlas Benchmark X3D2 second (temp)?
Rust network protocol 2634 and build 167781 on Linux is the version Atlas Benchmark X3D2 second (temp) runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on Atlas Benchmark X3D2 second (temp)?
Atlas Benchmark X3D2 second (temp) is offline at present; its last recording was 6 days 16 hours ago. This release gives a seven-day average of 0 players.
How does Atlas Benchmark X3D2 second (temp) compare with other servers in the rankings?
The rank for Atlas Benchmark X3D2 second (temp) is #15,349 on seven-day player hours, in the top 69% of ranked servers.
Tag details
Where does Atlas Benchmark X3D2 second (temp) appear among the Rust Census lists and filters?
The Rust Census lists that Atlas Benchmark X3D2 second (temp) fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Atlas Benchmark X3D2 second (temp) carry?
gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags Atlas Benchmark X3D2 second (temp) publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for Atlas Benchmark X3D2 second (temp)?
Atlas Benchmark X3D2 second (temp) runs a procedural map of size 5,000 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The name of the map is listed as: Custom Map.
What settings and rules have been listed for Atlas Benchmark X3D2 second (temp)?
The name of Atlas Benchmark X3D2 second (temp) carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to Atlas Benchmark X3D2 second (temp)?
Enter client.connect 195.60.166.62:28010 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2634,gmvanilla,cs167781,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp0 | Max players The server holds 0 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.