Statistical profileOffline
TIDE | VIP Map Preview
EU 195.60.166.126:28035 checked 6d ago
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1. Main points
Players now
2/ 25
8% full
7-day average
0
peak 2
Rank
#10,261
top 46% · #2281 in EU
Last wipe
9d ago
biweekly schedule
Next wipe
7d 13h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 2 players on it, 8% of its 25 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #10,261 of all ranked servers, the top 46%, and #2281 in EU, on player hours over the last seven days.
- Its current map went up 9d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on TIDE | VIP Map Preview
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 46% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Usual gap
7 days
between real wipes
On rhythm
86%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 13h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 11d 6h | Mon 9 Nov, 11:38 UTC | Own schedule |
| 11d 13h | Mon 9 Nov, 19:01 UTC | Own schedule |
| 11d 21h | Tue 10 Nov, 03:01 UTC | Own schedule |
| 32d 6h | Mon 30 Nov, 11:38 UTC | Own schedule |
| 32d 13h | Mon 30 Nov, 19:01 UTC | Own schedule |
| 32d 21h | Tue 1 Dec, 03:01 UTC | Own schedule |
| 35d 13h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 38 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 03:01 UTC9d ago | 2 | – | running | 0 |
| Mon 19 Oct, 19:01 UTC9d ago | 2 | – | 0.3 days | 0 |
| Mon 19 Oct, 11:38 UTC9d ago | 1 | – | 0.3 days | 0 |
| Tue 29 Sep, 23:07 UTC29d ago | 1 | held half | 19.5 days | 0 |
| Tue 29 Sep, 03:07 UTC30d ago | 1 | – | 0.8 days | 0 |
| Mon 28 Sep, 19:07 UTC30d ago | 1 | – | 0.3 days | 0 |
| Mon 28 Sep, 11:07 UTC30d ago | 1 | – | 0.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of TIDE | VIP Map Preview
4000 · seed 1337
Table 3: The world
As the server publishes it
| Map | Wiped 2 Days ago |
|---|---|
| Size | 4000 |
| Seed | 1337 |
| Custom map | Download |
8. Server characteristics
Table 4: Characteristics of TIDE | VIP Map Preview
What the server publishes and what was recorded
| Address | 195.60.166.126:28035 |
|---|---|
| Region | EU |
| Max players | 25 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 20 Oct 2026, 03:01 UTC |
| Hostname | eu.quad.polarrust.com:28055 |
| First seen | 28 Sep 2026 |
9. Operator
Hostnamepolarrust.com
Table 5: Other servers of this operator
The busiest servers publishing a polarrust.com hostname
| Server | Status | Players |
|---|---|---|
| POLAR - EU Solo Only | Biweekly | No BP Wipes 10/15 15.10 | Online | 1 / 125 |
| RG | VIP Map Preview | Online | 0 / 25 |
| POLAR - EU Solo/Duo | Biweekly | No BP Wipes 10/15 15.10 | Online | 0 / 125 |
| POLAR | VIP Map Preview | Online | 0 / 25 |
| POLAR - EU 2x Solo Only | Biweekly | Vanilla + | No BP Wipes | Online | 0 / 125 |
6 servers publish a polarrust.com hostname.
10. About this server
In its own words: the description the server publishes, unedited.
GET WHITELISTED @ STORE.TIDERUST.COM Private preview server for our VIP+ members to use to test out the maps that are currently being voted on. It operates on a 2 hour rotating cycle to allow multiple map votes to be shown, schedule in discord.gg/tide.
11. Similar servers
Table 6: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 | EU · groups of 50+ · biweekly · 9 on average | 1 / 200 |
| RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ | EU · groups of 8+ · biweekly · 8 on average | 4 / 200 |
| [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) | EU · groups of 16+ · biweekly · 4 on average | 0 / 50 |
| РЕЛАКС #2 Х2|Для новичков| No Limit | EU · groups of 10+ · biweekly · 3 on average | 1 / 200 |
| #1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU | EU · groups of 10+ · biweekly · 3 on average | 1 / 300 |
| [EU][UK][HUN] Rust Hungary PVE/PVP OFFICIAL | EU · groups of 8+ · biweekly · 2 on average | 0 / 50 |
12. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for TIDE | VIP Map Preview: what is it?
TIDE | VIP Map Preview is wiped on a schedule of every 3 weeks on Monday at 11:38, every 3 weeks on Monday at 19:01 and every 3 weeks on Tuesday at 03:01 UTC. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 9 days 2 hours have passed since this world was made. Every two weeks, according to the schedule published in its tags, a wipe occurs.
How is wipe day run on TIDE | VIP Map Preview?
Recent wipes drew an average peak of 2 players. 38 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
Server details
Is TIDE | VIP Map Preview up, and how well has it held up?
TIDE | VIP Map Preview is offline at the time of this release; it was last seen 6 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up 17 of them, or 10%. First recorded by Rust Census on 28 September 2026.
Which location does TIDE | VIP Map Preview run from?
With its EU tag, TIDE | VIP Map Preview lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 195.60.166.126:28035 is its address.
What version of Rust has been recorded on TIDE | VIP Map Preview?
The version in use on TIDE | VIP Map Preview is Rust network protocol 2634 and build 167781 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does TIDE | VIP Map Preview carry?
TIDE | VIP Map Preview is offline at present; its last recording was 6 days 13 hours ago. This release records a seven-day average of 0 players and a peak of 2.
What position does TIDE | VIP Map Preview hold in the server rankings?
On player hours over the last seven days TIDE | VIP Map Preview stands at #10,261, #2,281 in Europe, in the top 46% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry TIDE | VIP Map Preview?
These Rust Census lists include TIDE | VIP Map Preview: EU Rust servers: the regional count and Modded Rust servers, counted. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
By whom is TIDE | VIP Map Preview run?
TIDE | VIP Map Preview and 5 other servers we track publish a polarrust.com hostname, so one operator most likely runs them.
What is meant by each tag shown on TIDE | VIP Map Preview?
These are the tags TIDE | VIP Map Preview publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp25 (Max players): Slots: 25; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): This server wipes on a two-week cycle; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region under which the browser lists it; rustmaps (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on TIDE | VIP Map Preview?
A custom map of size 4,000 runs on TIDE | VIP Map Preview, and its published file is available to download here.
On TIDE | VIP Map Preview, what rules and settings are in force?
The name of TIDE | VIP Map Preview carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join TIDE | VIP Map Preview?
Enter client.connect 195.60.166.126:28035 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://tiderust.com/ is the website listed for it.
13. Server tags
What each tag this server publishes means: a glossary.
Published asmp25,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs167781,ts8,^o^z,rustmaps
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp25 | Max players Slots: 25. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
EU | Europe Europe is the region under which the browser lists it. |
|---|
Other
rustmaps | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.