Statistical profileOffline
Cave Playtest
195.252.230.124:28015 checked 17d ago
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1. Main points
Players now
1/ 8
12% full
7-day average
0
peak –
Rank
#13,821
top 63%
Last wipe
17d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 12% of its 8 slots.
- It ranks #13,821 of all ranked servers, the top 63%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on Cave Playtest
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
0.9 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 14:07 UTC17d ago | 1 | – | running | 1 |
| Sun 11 Oct, 16:44 UTC18d ago | 1 | – | 0.9 days | 0 |
| Sat 10 Oct, 18:25 UTC19d ago | 1 | – | 0.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Cave Playtest
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Cave Playtest
What the server publishes and what was recorded
| Address | 195.252.230.124:28015 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 14:07 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 482 on average | 45 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 79 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 235 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 9 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 285 / 325 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 257 on average | 268 / 275 |
10. Quick answers
From the figures on this page.
Wipe details
When does Cave Playtest wipe, and how often?
Wipes on Cave Playtest fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 17 days 13 hours.
How is wipe day run on Cave Playtest?
Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
Server record
What does the record show for the uptime and current status of Cave Playtest?
Cave Playtest is offline at the time of this release; it was last seen 17 days 2 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 10 October 2026.
In which location is Cave Playtest based?
No region is published by Cave Playtest. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 195.252.230.124:28015 is its address.
On which Rust version does Cave Playtest operate?
Rust network protocol 2634 and build 167398 on Windows is the version Cave Playtest runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does Cave Playtest carry?
The last count for Cave Playtest was 17 days 2 hours ago; it is offline at present.
In the rankings of Rust servers, where is Cave Playtest placed?
The rank for Cave Playtest is #13,821 on seven-day player hours, in the top 63% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Cave Playtest?
These Rust Census lists include Cave Playtest: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Cave Playtest?
Read by the game's server browser, Cave Playtest publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp8 (Max players): 8 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): Game build: 167398; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
How is Cave Playtest configured, and what rules does it keep?
No gather rate is given in the name of Cave Playtest. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join Cave Playtest?
Enter client.connect 195.252.230.124:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp8,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp8 | Max players 8 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167398 | Build Game build: 167398. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.