Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 43,996 players on 11,654 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Cave Playtest

195.252.230.124:28015 checked 17d ago

Release date
Next release
In five minutes (00:55 UTC)
Source
Live server queries
Server address
195.252.230.124:28015
First recorded
10 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 8

12% full

7-day average

0

peak –

Rank

#13,821

top 63%

Last wipe

17d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 12% of its 8 slots.
  • It ranks #13,821 of all ranked servers, the top 63%, on player hours over the last seven days.
  • Its current map went up 17d ago.

2. Players

Figure 1: Players on Cave Playtest

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct15 Oct17 Oct19 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

0.9 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 12 OctSun 11 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 14:07 UTC17d ago 1 – running 1
Sun 11 Oct, 16:44 UTC18d ago 1 – 0.9 days 0
Sat 10 Oct, 18:25 UTC19d ago 1 – 0.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Cave Playtest

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Cave Playtest

What the server publishes and what was recorded

Address195.252.230.124:28015
Region–
Max players8
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 14:07 UTC
Hostname–
First seen10 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 482 on average45 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average79 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average235 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average9 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average285 / 325
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average268 / 275

10. Quick answers

From the figures on this page.

Wipe details

When does Cave Playtest wipe, and how often?

Wipes on Cave Playtest fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 17 days 13 hours.

How is wipe day run on Cave Playtest?

Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

Server record

What does the record show for the uptime and current status of Cave Playtest?

Cave Playtest is offline at the time of this release; it was last seen 17 days 2 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 10 October 2026.

In which location is Cave Playtest based?

No region is published by Cave Playtest. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 195.252.230.124:28015 is its address.

On which Rust version does Cave Playtest operate?

Rust network protocol 2634 and build 167398 on Windows is the version Cave Playtest runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does Cave Playtest carry?

The last count for Cave Playtest was 17 days 2 hours ago; it is offline at present.

In the rankings of Rust servers, where is Cave Playtest placed?

The rank for Cave Playtest is #13,821 on seven-day player hours, in the top 63% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover Cave Playtest?

These Rust Census lists include Cave Playtest: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Cave Playtest?

Read by the game's server browser, Cave Playtest publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp8 (Max players): 8 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): Game build: 167398; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

How is Cave Playtest configured, and what rules does it keep?

No gather rate is given in the name of Cave Playtest. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join Cave Playtest?

Enter client.connect 195.252.230.124:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp8,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp8Max players 8 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167398Build Game build: 167398.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.