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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 53,885 players on 11,698 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Evolution PvE [RaidBases, Skills, Event, Quest]

195.18.27.77:35100 checked 12m ago

biweekly wipes moddedoxidepve
Release date
Next release
In five minutes (10:00 UTC)
Source
Live server queries
Server address
195.18.27.77:35100
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 200

0% full

7-day average

0

peak 2

Rank

#5,009

top 23%

Last wipe

13d ago

biweekly schedule

Next wipe

7d 8h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 200 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #5,009 of all ranked servers, the top 23%, on player hours over the last seven days.
  • Its current map went up 13d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Evolution PvE [RaidBases, Skills, Event, Quest]

Players now and over time, UTC

AveragePeak
00.511.5211:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510011:0020:0005:0013:0023:0008:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

Usual gap

28 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

15

players, last three wipes

Crowd held

0%

else halves by day 8

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 8hThu 5 Nov, 19:00 UTCForce wipe FW
14d 6hThu 12 Nov, 17:05 UTCOwn schedule
35d 8hThu 3 Dec, 19:00 UTCForce wipe FW
42d 6hThu 10 Dec, 17:05 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 24 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:05 UTC13d ago 18 – running 3
Thu 1 Oct, 20:08 UTC FW27d ago 15 halved by day 10 13.9 days 1
Thu 17 Sep, 15:43 UTC41d ago 12 halved by day 6 14.2 days 2

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Evolution PvE [RaidBases, Skills, Event, Quest]

3500 · seed 777349113

Map of Evolution PvE [RaidBases, Skills, Event, Quest]

Table 3: The world

As the server publishes it

MapCustom Map
Size3500
Seed777349113

8. Server characteristics

Table 4: Characteristics of Evolution PvE [RaidBases, Skills, Event, Quest]

What the server publishes and what was recorded

Address195.18.27.77:35100
Region–
Max players200
Group limit16 max
Wipe schedulebiweekly
Last wipe15 Oct 2026, 17:05 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Добро пожаловать на мирный сервер проекта Evolution! - Вайп каждые две недели. Первый четверг месяца - глобал; - В последний день вайпа активируется режим Анархии; - На сервере нет плагинов экономики; - Множество уникальных фишек сервера; - Удобный, ненавязчивый интерфейс; - Система навыков; - Базы для рейда.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average110 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average148 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average33 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average61 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average40 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 48 on average9 / 250

11. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Evolution PvE [RaidBases, Skills, Event, Quest]?

Wipes on Evolution PvE [RaidBases, Skills, Event, Quest] follow a rhythm of every 4 weeks on Thursday at 17:05 UTC. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 13 days 17 hours have passed since this world was made. Every two weeks, according to the schedule published in its tags, a wipe occurs.

On Evolution PvE [RaidBases, Skills, Event, Quest], what happens on wipe day?

Recent wipes drew an average peak of 15 players. The peak of the latest wipe's crowd came 24 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 8.

Server record

Is Evolution PvE [RaidBases, Skills, Event, Quest] up, and how well has it held up?

Evolution PvE [RaidBases, Skills, Event, Quest] is online at the time of this release. About 5 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.

Does Evolution PvE [RaidBases, Skills, Event, Quest] hold a steady frame rate and connection?

Average server fps over the last 48 hours was 67, with a low of 38. The world carried up to 94,877 entities, including buildings, deployables and all else. The peak memory use recorded was 2,960 MB. What players experience as lag is low fps combined with a climbing entity count.

In which location is Evolution PvE [RaidBases, Skills, Event, Quest] based?

No region is given by Evolution PvE [RaidBases, Skills, Event, Quest]. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 195.18.27.77:35100 it is addressed.

What version of Rust has been recorded on Evolution PvE [RaidBases, Skills, Event, Quest]?

This release lists Evolution PvE [RaidBases, Skills, Event, Quest] on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does Evolution PvE [RaidBases, Skills, Event, Quest] carry?

The present count is 0 players on Evolution PvE [RaidBases, Skills, Event, Quest], out of 200 slots. Averaged over seven days: 0 players, with a peak of 2. Over the past 48 hours the highest average fell at 19:00 UTC: 1 players.

How does Evolution PvE [RaidBases, Skills, Event, Quest] compare with other servers in the rankings?

The rank for Evolution PvE [RaidBases, Skills, Event, Quest] is #5,009 on seven-day player hours, in the top 23% of ranked servers.

Tags, lists

Where does Evolution PvE [RaidBases, Skills, Event, Quest] appear among the Rust Census lists and filters?

These Rust Census lists include Evolution PvE [RaidBases, Skills, Event, Quest]: Modded Rust servers, counted, Rust PvE servers, listed and Roleplay servers: the listed count. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

The tags on Evolution PvE [RaidBases, Skills, Event, Quest]: what do they indicate?

These are the tags Evolution PvE [RaidBases, Skills, Event, Quest] publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slots: 200; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^b (Biweekly): This server wipes on a two-week cycle; ^r (Roleplay): Roleplay is the format here; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for Evolution PvE [RaidBases, Skills, Event, Quest]?

Size 3,500 and seed 777349113: that is the procedural map on Evolution PvE [RaidBases, Skills, Event, Quest], generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The name of the map is listed as: Custom Map.

How is Evolution PvE [RaidBases, Skills, Event, Quest] configured, and what rules does it keep?

No gather rate is recorded for Evolution PvE [RaidBases, Skills, Event, Quest] in its name. No group exceeds 16 players. roleplay is the game mode recorded, towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join Evolution PvE [RaidBases, Skills, Event, Quest]?

Enter client.connect 195.18.27.77:35100 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://evolutionrust.gamestores.app/.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2635,^b,^r,^p,gmvanilla,cs168909,ts16,^o^z

Game

gmvanillaGame mode The mode is vanilla survival.
mp200Max players Slots: 200.
ts16Group limit Team size is capped at 16.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Gameplay

^rRoleplay Roleplay is the format here.
^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.