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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 90,018 players on 11,844 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RustDMA Local Test Server

195.160.184.66:28015 checked 45d ago

Release date
Next release
In five minutes (16:41 UTC)
Source
Live server queries
Server address
195.160.184.66:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 500

0% full

7-day average

0

peak –

Rank

#12,835

no region published

Last wipe

46d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
  • It ranks #12,835 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 46d ago.

2. Players

Figure 1: Players on RustDMA Local Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RustDMA Local Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RustDMA Local Test Server

What the server publishes and what was recorded

Address195.160.184.66:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe13 Sep 2026, 12:06 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average215 / 275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average286 / 350
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average766 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average46 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average873 / 950
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average704 / 800

10. Quick answers

From the figures on this page.

Wipe records

When does RustDMA Local Test Server wipe, and how often?

With too few wipes of RustDMA Local Test Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 46 days 9 hours have passed since this world was made.

Server record

How reliable is RustDMA Local Test Server, and is it online now?

RustDMA Local Test Server is offline at the time of this release; it was last seen 45 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 13 September 2026.

In which location is RustDMA Local Test Server based?

No region is published by RustDMA Local Test Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 195.160.184.66:28015 it is addressed.

On which Rust version does RustDMA Local Test Server operate?

Rust network protocol 2633 and build 163794 on Windows is the version RustDMA Local Test Server runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on RustDMA Local Test Server?

RustDMA Local Test Server is offline at present; its last recording was 45 days 4 hours ago.

In the rankings of Rust servers, where is RustDMA Local Test Server placed?

The rank for RustDMA Local Test Server is #12,835 on seven-day player hours, in the top – of ranked servers.

Lists and tags

Where does RustDMA Local Test Server appear among the Rust Census lists and filters?

These Rust Census lists include RustDMA Local Test Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on RustDMA Local Test Server: what do they indicate?

Read by the game's server browser, RustDMA Local Test Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on RustDMA Local Test Server?

RustDMA Local Test Server runs a procedural map, which the game generates.

How is RustDMA Local Test Server configured, and what rules does it keep?

No gather rate is recorded for RustDMA Local Test Server in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server does not run VAC, Valve's anti-cheat.

Join details

What is the way to join RustDMA Local Test Server?

You can open the console in Rust with F1 and enter client.connect 195.160.184.66:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp500Max players Slots: 500.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Your game must run protocol 2633 to join.
cs163794Build The server runs game build 163794.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.