Statistical profileOffline
My Staging Test Server
195.144.24.76:28015 checked 23d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#14,340
top 64%
Last wipe
34d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #14,340 of all ranked servers, the top 64%, on player hours over the last seven days.
- Its current map went up 34d ago.
2. Players
Figure 1: Players on My Staging Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of My Staging Test Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Staging Test Server
What the server publishes and what was recorded
| Address | 195.144.24.76:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Sep 2026, 16:12 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 519 on average | 368 / 400 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 328 / 350 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 34 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 34 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 48 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 244 on average | 166 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on My Staging Test Server?
The rhythm of My Staging Test Server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 34 days 17 hours have passed since this world was made.
Server details
Is My Staging Test Server up, and how well has it held up?
My Staging Test Server is offline at the time of this release; it was last seen 23 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 2 October 2026.
What location has been recorded for My Staging Test Server?
No region is given by My Staging Test Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 195.144.24.76:28015 is its address.
Which Rust version is My Staging Test Server running?
Rust network protocol 2634 and build 166629 on Windows is the version My Staging Test Server runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for My Staging Test Server?
At this release My Staging Test Server is offline, having last been seen 23 days 20 hours ago.
In the rankings of Rust servers, where is My Staging Test Server placed?
The rank for My Staging Test Server is #14,340 on seven-day player hours, in the top 64% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry My Staging Test Server?
These Rust Census lists include My Staging Test Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on My Staging Test Server: what do they indicate?
Read by the game's server browser, My Staging Test Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166629 (Build): The server runs game build 166629; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for My Staging Test Server?
My Staging Test Server runs a procedural map, which the game generates.
How is My Staging Test Server configured, and what rules does it keep?
No gather rate is given in the name of My Staging Test Server. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to My Staging Test Server?
Enter client.connect 195.144.24.76:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs166629,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166629 | Build The server runs game build 166629. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.