Statistical profileOffline
[RU] KEY Main SERVER
195.110.6.11:28015 checked 26d ago
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1. Main points
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,948
top 70%
Last wipe
54d ago
weekly schedule
Next wipe
1d 7h
Fri 30 Oct, 21:52 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
- It ranks #15,948 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 54d ago; the next wipe is expected Friday 30 October, 21:52 UTC, weekly: 7 days after its last wipe.
2. Players
Figure 1: Players on [RU] KEY Main SERVER
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Friday 30 October, 21:52 UTC, in 1d 7h. Weekly: 7 days after its last wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of [RU] KEY Main SERVER
What the server publishes and what was recorded
| Address | 195.110.6.11:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 4 Sep 2026, 21:52 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 556 / 625 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 163 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 57 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 185 / 250 |
| Rustafied.com - EU Main | EU · groups of 16+ · weekly · 234 on average | 222 / 150 |
| Magic Rust — Main | Kлaccикa x1 | Pyccкий | EU · groups of 100+ · 1x · weekly · 216 on average | 591 / 180 |
10. Quick answers
From the figures on this page.
Wipe records
When does [RU] KEY Main SERVER wipe, and how often?
From weekly: 7 days after its last wipe, the next wipe of [RU] KEY Main SERVER is estimated. On Friday 30 October at 21:52 UTC the next wipe is expected. 54 days 16 hours have passed since this world was made. Its tags carry a weekly wipe schedule.
Server record
What does the record show for the uptime and current status of [RU] KEY Main SERVER?
Last seen 26 days 17 hours ago, [RU] KEY Main SERVER is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 13 September 2026.
Which location does [RU] KEY Main SERVER run from?
No region tag is published by [RU] KEY Main SERVER, but its name points to Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 195.110.6.11:28015 it is addressed.
What version of Rust has been recorded on [RU] KEY Main SERVER?
Rust network protocol 2633 and build 163207 on Linux is the version [RU] KEY Main SERVER runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does [RU] KEY Main SERVER carry?
The last count for [RU] KEY Main SERVER was 26 days 17 hours ago; it is offline at present.
In the rankings of Rust servers, where is [RU] KEY Main SERVER placed?
For seven-day player hours, [RU] KEY Main SERVER is ranked #15,948, placing it in the top 70% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry [RU] KEY Main SERVER?
Included in these Rust Census lists is [RU] KEY Main SERVER: EU Rust servers: the regional count, Community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.
Which meanings do the tags on [RU] KEY Main SERVER carry?
These are the tags [RU] KEY Main SERVER publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163207 (Build): Game build: 163207; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for [RU] KEY Main SERVER?
[RU] KEY Main SERVER runs a procedural map of size 3,500 with seed 12345, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for [RU] KEY Main SERVER?
The name of [RU] KEY Main SERVER carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to [RU] KEY Main SERVER?
Enter client.connect 195.110.6.11:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2633,^w,^v,gmrust,cs163207,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players 500 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs163207 | Build Game build: 163207. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^w | Weekly The wipe cycle is weekly. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.