Statistical profileOffline
Local 1x1 (no EAC)
194.76.218.27:28015 checked 9d ago
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1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,023
top 59%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,023 of all ranked servers, the top 59%, on player hours over the last seven days.
- Its current map went up 19d ago.
2. Players
Figure 1: Players on Local 1x1 (no EAC)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Local 1x1 (no EAC)
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Local 1x1 (no EAC)
What the server publishes and what was recorded
| Address | 194.76.218.27:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 23:15 UTC |
| Hostname | – |
| First seen | 19 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 330 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 220 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 37 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 31 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 55 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 78 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Local 1x1 (no EAC)?
With too few wipes of Local 1x1 (no EAC) on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 19 days have passed since this world was made.
Server details
How reliable is Local 1x1 (no EAC), and is it online now?
Local 1x1 (no EAC) is offline at the time of this release; it was last seen 9 days 3 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 19 October 2026.
Which location does Local 1x1 (no EAC) run from?
A region is not published by Local 1x1 (no EAC). Rust Census does not look up where the machine stands; it shows where a server says it is. 194.76.218.27:28015 is its address.
On which Rust version does Local 1x1 (no EAC) operate?
This release lists Local 1x1 (no EAC) on Rust network protocol 2634 and build 167398, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does Local 1x1 (no EAC) carry?
The last count for Local 1x1 (no EAC) was 9 days 3 hours ago; it is offline at present.
What position does Local 1x1 (no EAC) hold in the server rankings?
The rank for Local 1x1 (no EAC) is #13,023 on seven-day player hours, in the top 59% of ranked servers.
Lists and tags
Where does Local 1x1 (no EAC) appear among the Rust Census lists and filters?
The Rust Census lists that Local 1x1 (no EAC) fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Local 1x1 (no EAC): what do they indicate?
These are the tags Local 1x1 (no EAC) publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Game build: 167398; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for Local 1x1 (no EAC)?
A procedural map runs on Local 1x1 (no EAC), generated by the game.
How is Local 1x1 (no EAC) configured, and what rules does it keep?
The name of Local 1x1 (no EAC) carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is disabled.
How to join
What is the way to join Local 1x1 (no EAC)?
Enter client.connect 194.76.218.27:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167398 | Build Game build: 167398. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.