Statistical profileOnline
Sven's Staging
NA · uk1 194.69.160.95:28027 checked 9m ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#12,789
top 57% · #1392 in NA
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #12,789 of all ranked servers, the top 57%, and #1392 in NA, on player hours over the last seven days.
- Its current map went up 13d ago.
2. Players
Figure 1: Players on Sven's Staging
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 57% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
5.6 days
between real wipes
On rhythm
50%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 09:06 UTC13d ago | 1 | – | running | 0 |
| Sat 10 Oct, 08:37 UTC19d ago | 1 | halved by day 1 | 6 days | 0 |
| Sun 27 Sep, 07:57 UTC32d ago | 1 | halved by day 1 | 13 days | 0 |
| Tue 22 Sep, 20:13 UTC36d ago | 1 | halved by day 1 | 4.5 days | 1 |
| Thu 17 Sep, 16:20 UTC41d ago | 1 | halved by day 2 | 5.2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Sven's Staging
3750 · seed 53252342
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3750 |
| Seed | 53252342 |
8. Server characteristics
Table 3: Characteristics of Sven's Staging
What the server publishes and what was recorded
| Address | 194.69.160.95:28027 |
|---|---|
| Region | NA · uk1 |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 09:06 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 42 on average | 14 / 100 |
| [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 29 on average | 5 / 50 |
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 27 on average | 4 / 100 |
| Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 3 / 150 |
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 2 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 4 / 90 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Sven's Staging?
Wipes on Sven's Staging fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 13 days 1 hours ago.
On Sven's Staging, what happens on wipe day?
Recent wipes drew an average peak of 1 players. On the latest wipe, 13 hours passed before the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.
Server details
How reliable is Sven's Staging, and is it online now?
This release records Sven's Staging as online. By its own reported uptime, it restarted about 16 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.
How well does Sven's Staging perform?
Over the last 48 hours, server fps averaged 60; the lowest reading was 60. The world carried up to 81,000 entities, including buildings, deployables and all else. Up to 2,841 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Sven's Staging?
Region uk1 is the code for Sven's Staging; its NA tag places it in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 194.69.160.95:28027 it is addressed.
What version of Rust has been recorded on Sven's Staging?
The version in use on Sven's Staging is Rust network protocol 2635 and build 169528 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does Sven's Staging carry?
At counting time Sven's Staging recorded 0 players across 10 slots. Averaged over seven days: 0 players, with a peak of 1. An average of 0 players was recorded at 16:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is Sven's Staging placed?
This release ranks Sven's Staging at #12,789 for seven-day player hours, #1,392 in North America, inside the top 57% of ranked servers.
Tags, lists
Where does Sven's Staging appear among the Rust Census lists and filters?
These Rust Census lists include Sven's Staging: Modded Rust servers, counted and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on Sven's Staging?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs169528 (Build): Build 169528 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $ruk1 (Region code): uk1 is the region code this server carries; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server; NA (North America): The server browser files this server under North America are the tags Sven's Staging publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for Sven's Staging?
The procedural map on Sven's Staging is generated by the game, measures 3,750 and carries seed 53252342. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for Sven's Staging?
No gather rate is given in the name of Sven's Staging. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join Sven's Staging?
You can open the console in Rust with F1 and enter client.connect 194.69.160.95:28027; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$ruk1,v2635,^z,^y,^v,NA,gmrust,cs169528,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs169528 | Build Build 169528 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$ruk1 | Region code uk1 is the region code this server carries. |
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Region
NA | North America The server browser files this server under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.