Statistical profileOnline
Server hosted by Physgun.com
NA · uk1 194.69.160.15:28099 checked 8m ago
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1. Main points
Players now
1/ 100
1% full
7-day average
0
peak 2
Rank
#4,742
top 21% · #812 in NA
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 1 players on it, 1% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #4,742 of all ranked servers, the top 21%, and #812 in NA, on player hours over the last seven days.
- Its current map went up 12d ago.
2. Players
Figure 1: Players on Server hosted by Physgun.com
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 21% of all ranked servers, top 44% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
4.1 days
between real wipes
On rhythm
40%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
33%
else halves by day 2
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 03:07 UTC12d ago | 3 | – | running | 0 |
| Mon 12 Oct, 22:30 UTC17d ago | 2 | held half | 4.2 days | 0 |
| Fri 2 Oct, 06:10 UTC27d ago | 5 | halved by day 3 | 10.7 days | 0 |
| Thu 1 Oct, 15:51 UTC28d ago | 1 | – | 0.6 days | 0 |
| Sun 27 Sep, 14:33 UTC32d ago | 1 | halved by day 1 | 4.1 days | 0 |
| Sat 26 Sep, 20:53 UTC33d ago | 2 | – | 0.7 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Server hosted by Physgun.com
What the server publishes and what was recorded
| Address | 194.69.160.15:28099 |
|---|---|
| Region | NA · uk1 |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 03:07 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 41 on average | 48 / 100 |
| [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 30 on average | 45 / 50 |
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 84 / 100 |
| Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 9 / 150 |
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 16 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 10 / 90 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Server hosted by Physgun.com: what is it?
Wipes on Server hosted by Physgun.com fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 12 days 22 hours.
How is wipe day run on Server hosted by Physgun.com?
Recent wipes drew an average peak of 3 players. On the latest wipe, 1 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 33% of cases. In the other cases, half the peak was lost by day 2.
About the server
What does the record show for the uptime and current status of Server hosted by Physgun.com?
At the latest check, Server hosted by Physgun.com was online. By its own reported uptime, it restarted about 39 minutes ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 13 September 2026.
Does Server hosted by Physgun.com hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 60; the lowest reading was 60. The world carried up to 504 entities, including buildings, deployables and all else. Memory use reached 1,484 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does Server hosted by Physgun.com run from?
Its NA tag places Server hosted by Physgun.com in North America, and its region code is uk1. Rust Census does not look up where the machine stands; it shows where a server says it is. At 194.69.160.15:28099 it is addressed.
On which Rust version does Server hosted by Physgun.com operate?
The version in use on Server hosted by Physgun.com is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does Server hosted by Physgun.com carry?
Server hosted by Physgun.com stands at 1 players from 100 slots in this release. This release records a seven-day average of 0 players and a peak of 2. The busiest hour in the last 48 hours was 02:00 UTC, with an average of 1 players.
In the rankings of Rust servers, where is Server hosted by Physgun.com placed?
On player hours over the last seven days Server hosted by Physgun.com stands at #4,742, #812 in North America, in the top 21% of ranked servers.
Tag details
Which Rust Census filters and lists cover Server hosted by Physgun.com?
The Rust Census lists that Server hosted by Physgun.com fits are: Modded Rust servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Server hosted by Physgun.com: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $ruk1 (Region code): Recorded region code: uk1; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): In the server browser it appears under North America are the tags Server hosted by Physgun.com publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on Server hosted by Physgun.com?
Server hosted by Physgun.com runs a procedural map of size 1,500 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The name of the map is listed as: Custom Map.
On Server hosted by Physgun.com, what rules and settings are in force?
No gather rate is given in the name of Server hosted by Physgun.com. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to Server hosted by Physgun.com?
Enter client.connect 194.69.160.15:28099 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$ruk1,v2635,^v,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$ruk1 | Region code Recorded region code: uk1. |
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.