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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 46,030 players on 11,649 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RR Physgun DEV

NA · uk1 194.69.160.15:28043 checked 13m ago

vanillamoddedcarbon
Release date
Next release
In five minutes (08:40 UTC)
Source
Live server queries
Server address
194.69.160.15:28043
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,338

top 69% · #1510 in NA

Last wipe

16d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • It ranks #15,338 of all ranked servers, the top 69%, and #1510 in NA, on player hours over the last seven days.
  • Its current map went up 16d ago.

2. Players

Figure 1: Players on RR Physgun DEV

Players now and over time, UTC

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608009:0018:0003:0012:0022:0007:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 09:12 UTC16d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RR Physgun DEV

1500 · seed 1234567

Map of RR Physgun DEV

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed1234567
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RR Physgun DEV

What the server publishes and what was recorded

Address194.69.160.15:28043
RegionNA · uk1
Max players100
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 09:12 UTC
Hostnameyona.joinmyga.me
First seen13 Sep 2026

9. Operator

Hostnamejoinmyga.me

Table 4: Other servers of this operator

The busiest servers publishing a joinmyga.me hostname

ServerStatusPlayers
[PL] Polska Łajba Starego | PvE+PvP | Events | Zombies | SkillOnline3 / 100
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPOnline3 / 10
Rustorado Vanilla | Monthly | No BP WipeOnline0 / 100
Friends U Can KeepOnline0 / 100
The Dark SideOnline0 / 25
COMBANI RUST | 2X | NAOnline0 / 50
BunnieBee'sOnline0 / 100
[EU] Rising World of Rust / Event / Skill Tree / Heli Tower / COnline0 / 100

19 servers publish a joinmyga.me hostname; the busiest are listed.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average18 / 100
[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average13 / 50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average6 / 100
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average2 / 150
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average4 / 175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average6 / 90

11. Quick answers

From the figures on this page.

Wipe details

When does RR Physgun DEV wipe, and how often?

The rhythm of RR Physgun DEV's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 16 days 23 hours.

On RR Physgun DEV, what happens on wipe day?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server details

How reliable is RR Physgun DEV, and is it online now?

This release records RR Physgun DEV as online. The uptime it reports puts the last restart at about 16 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of RR Physgun DEV show?

The figures for the last 48 hours give an average of 60 server fps and a minimum of 60. Buildings, deployables and everything else in the world took the entity count to 16,038. Up to 2,696 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is RR Physgun DEV based?

Region uk1 is the code for RR Physgun DEV; its NA tag places it in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. 194.69.160.15:28043 is its address.

Which Rust version is RR Physgun DEV running?

The version in use on RR Physgun DEV is Rust network protocol 2634 and build 167584 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does RR Physgun DEV carry?

The present count is 0 players on RR Physgun DEV, out of 100 slots. This release gives a seven-day average of 0 players.

How does RR Physgun DEV compare with other servers in the rankings?

This release ranks RR Physgun DEV at #15,338 for seven-day player hours, #1,510 in North America, inside the top 69% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry RR Physgun DEV?

The Rust Census lists that RR Physgun DEV fits are: Modded Rust servers, counted and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

By whom is RR Physgun DEV run?

RR Physgun DEV and 18 other servers we track publish a joinmyga.me hostname, so one operator most likely runs them.

Which meanings do the tags on RR Physgun DEV carry?

Read by the game's server browser, RR Physgun DEV publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167584 (Build): The server runs game build 167584; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $ruk1 (Region code): uk1 is the region code this server carries; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here; NA (North America): In the server browser it appears under North America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on RR Physgun DEV?

Size 1,500 and seed 1234567: that is the procedural map on RR Physgun DEV, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On RR Physgun DEV, what rules and settings are in force?

The name of RR Physgun DEV carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to RR Physgun DEV?

Enter client.connect 194.69.160.15:28043 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$ruk1,v2634,^z,^y,^v,NA,gmrust,cs167584,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players Slots: 100.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs167584Build The server runs game build 167584.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$ruk1Region code uk1 is the region code this server carries.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon The Carbon plugin framework runs here.

Region

NANorth America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.