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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,372 players on 11,823 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Xeo

194.69.160.15:28031 checked 10m ago

Release date
Next release
In five minutes (13:25 UTC)
Source
Live server queries
Server address
194.69.160.15:28031
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak –

Rank

#15,326

top 69%

Last wipe

7d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it.
  • It ranks #15,326 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 7d ago.

2. Players

Figure 1: Players on Xeo

Players now and over time, UTC

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304014:0023:0008:0017:0003:0012:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

1.1 days

between real wipes

On rhythm

25%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 21 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 18:05 UTC7d ago 0 – running 0
Thu 1 Oct, 11:23 UTC28d ago 1+1 queue halved by day 1 20.3 days 0
Thu 24 Sep, 15:06 UTC34d ago 1 halved by day 3 6.8 days 0
Wed 23 Sep, 23:38 UTC35d ago 1 – 0.6 days 0
Wed 23 Sep, 11:14 UTC36d ago 1 – 0.5 days 0
Thu 17 Sep, 11:38 UTC42d ago 1 halved by day 1 6 days 0
Wed 16 Sep, 13:21 UTC43d ago 1 – 0.9 days 0
Tue 15 Sep, 13:40 UTC43d ago 1 – 1 days 0
Mon 14 Sep, 07:05 UTC45d ago 1 – 1.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Xeo

4750 · seed 62131

Map of Xeo

Table 2: The world

As the server publishes it

MapProcedural Map
Size4750
Seed62131
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Xeo

What the server publishes and what was recorded

Address194.69.160.15:28031
Region– · uk1
Max players–
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 18:05 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average527 / 550
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average411 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average65 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average70 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average54 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average170 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Xeo?

Wipes on Xeo fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 7 days 19 hours ago.

How is wipe day run on Xeo?

Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 1.

Server record

How reliable is Xeo, and is it online now?

Xeo is online at the time of this release. The uptime it reports puts the last restart at about 2 days 18 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.

How well does Xeo perform?

Over the last 48 hours, server fps averaged 21; the lowest reading was 21. The world carried up to 131,000 entities, including buildings, deployables and all else. The peak memory use recorded was 3,269 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does Xeo run from?

A region is not published by Xeo, and its region code is uk1. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 194.69.160.15:28031 is its address.

Which Rust version is Xeo running?

This release lists Xeo on Rust network protocol 2635 and build 169205, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does Xeo carry?

At the time of counting, Xeo recorded 0 players. This release gives a seven-day average of 0 players.

What position does Xeo hold in the server rankings?

For seven-day player hours, Xeo is ranked #15,326, placing it in the top 69% of all ranked servers.

Tag details

Which Rust Census filters and lists cover Xeo?

These Rust Census lists include Xeo: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on Xeo: what do they indicate?

Read by the game's server browser, Xeo publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs169205 (Build): Game build: 169205; ptrak (Networking): RakNet is used, the standard network layer of the game; $ruk1 (Region code): Recorded region code: uk1. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for Xeo?

The procedural map on Xeo is generated by the game, measures 4,750 and carries seed 62131. The same size and seed produce the same map; RustMaps shows it from this page.

How is Xeo configured, and what rules does it keep?

No gather rate is given in the name of Xeo. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join Xeo?

Enter client.connect 194.69.160.15:28031 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$ruk1,v2635,gmrust,cs169205,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp0Max players The server holds 0 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs169205Build Game build: 169205.
ptrakNetworking RakNet is used, the standard network layer of the game.
$ruk1Region code Recorded region code: uk1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.