Statistical profileOnline
[EU] Enardo - Development Server Test
194.69.160.140:25000 checked 9m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#10,636
top 48%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #10,636 of all ranked servers, the top 48%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on [EU] Enardo - Development Server Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.9 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
33%
else halves by day 1.5
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 04:52 UTC2d ago | 1 | – | running | 0 |
| Mon 26 Oct, 13:21 UTC3d ago | 1 | – | 0.6 days | 0 |
| Wed 21 Oct, 16:00 UTC8d ago | 2 | halved by day 2 | 4.9 days | 0 |
| Tue 20 Oct, 23:05 UTC9d ago | 2 | – | 0.7 days | 0 |
| Sat 17 Oct, 20:05 UTC12d ago | 1 | held half | 3.1 days | 0 |
| Sun 11 Oct, 14:17 UTC18d ago | 2 | halved by day 1 | 6.2 days | 0 |
| Sat 10 Oct, 20:22 UTC19d ago | 2 | – | 0.7 days | 0 |
| Sat 10 Oct, 14:03 UTC19d ago | 2 | – | 0.3 days | 0 |
| Fri 2 Oct, 06:01 UTC27d ago | 1 | halved by day 1 | 8.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of [EU] Enardo - Development Server Test
What the server publishes and what was recorded
| Address | 194.69.160.140:25000 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 04:52 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 49 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 19 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 51 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 254 / 260 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 10 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on [EU] Enardo - Development Server Test?
[EU] Enardo - Development Server Test wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 2 days 18 hours ago.
How is wipe day run on [EU] Enardo - Development Server Test?
The average busiest point of its recent wipes drew 1 players. On the latest wipe, 13 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. If not, it dropped below half by day 1.5.
Server record
How reliable is [EU] Enardo - Development Server Test, and is it online now?
This release records [EU] Enardo - Development Server Test as online. The uptime it reports puts the last restart at about 15 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.
How well does [EU] Enardo - Development Server Test perform?
Over the last 48 hours, server fps averaged 30; the lowest reading was 30. Buildings, deployables and everything else in the world took the entity count to 32,084. The peak memory use recorded was 2,331 MB. What players experience as lag is low fps combined with a climbing entity count.
Which location does [EU] Enardo - Development Server Test run from?
Pointing to Europe is [EU] Enardo - Development Server Test's name, though no region tag is published. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 194.69.160.140:25000 is its address.
Which Rust version is [EU] Enardo - Development Server Test running?
The version in use on [EU] Enardo - Development Server Test is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for [EU] Enardo - Development Server Test?
The present count is 0 players on [EU] Enardo - Development Server Test, out of 100 slots. This release records a seven-day average of 0 players and a peak of 1. Over the past 48 hours the highest average fell at 00:00 UTC: 0 players.
In the rankings of Rust servers, where is [EU] Enardo - Development Server Test placed?
For seven-day player hours, [EU] Enardo - Development Server Test is ranked #10,636, placing it in the top 48% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry [EU] Enardo - Development Server Test?
Included in these Rust Census lists is [EU] Enardo - Development Server Test: EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
The tags on [EU] Enardo - Development Server Test: what do they indicate?
Read by the game's server browser, [EU] Enardo - Development Server Test publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on [EU] Enardo - Development Server Test?
[EU] Enardo - Development Server Test runs a procedural map of size 2,500 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Enardo.gg Maps.
On [EU] Enardo - Development Server Test, what rules and settings are in force?
No gather rate is given in the name of [EU] Enardo - Development Server Test. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join [EU] Enardo - Development Server Test?
Enter client.connect 194.69.160.140:25000 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://enardo.gg/ is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
