Statistical profileOffline
Rust-query-regression
194.61.25.157:28115 checked 35d ago
Connect to this server
1. Main points
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,666
top 71%
Last wipe
35d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
- It ranks #15,666 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 35d ago.
2. Players
Figure 1: Players on Rust-query-regression
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Rust-query-regression
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rust-query-regression
What the server publishes and what was recorded
| Address | 194.61.25.157:28115 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Sep 2026, 11:50 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 491 on average | 72 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 106 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 327 / 350 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 20 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 419 / 450 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 304 / 325 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Rust-query-regression: what is it?
Too few wipes of Rust-query-regression are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 35 days 13 hours have passed since this world was made.
About the server
How reliable is Rust-query-regression, and is it online now?
Last seen 35 days 13 hours ago, Rust-query-regression is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 24 September 2026.
Which location does Rust-query-regression run from?
No region is published by Rust-query-regression. Rust Census does not look up where the machine stands; it shows where a server says it is. 194.61.25.157:28115 is its address.
Which Rust version is Rust-query-regression running?
Rust network protocol 2631 and build 158240 on Linux is the version Rust-query-regression runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for Rust-query-regression?
Rust-query-regression is offline at present; its last recording was 35 days 13 hours ago.
In the rankings of Rust servers, where is Rust-query-regression placed?
The rank for Rust-query-regression is #15,666 on seven-day player hours, in the top 71% of ranked servers.
Tags, lists
Where does Rust-query-regression appear among the Rust Census lists and filters?
These Rust Census lists include Rust-query-regression: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Rust-query-regression?
Read by the game's server browser, Rust-query-regression publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): This is the game default: 8 to a team; v2631 (Protocol): Protocol 2631 is required; a different version cannot join; cs158240 (Build): The server runs game build 158240; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for Rust-query-regression?
A procedural map runs on Rust-query-regression, generated by the game.
How is Rust-query-regression configured, and what rules does it keep?
No gather rate is recorded for Rust-query-regression in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join Rust-query-regression?
You can open the console in Rust with F1 and enter client.connect 194.61.25.157:28115; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp4,ptrak,$r?,v2631,gmrust,cs158240,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp4 | Max players The server holds 4 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2631 | Protocol Protocol 2631 is required; a different version cannot join. |
cs158240 | Build The server runs game build 158240. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.