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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 55,501 players on 11,744 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust-query-regression

194.61.25.157:28115 checked 35d ago

Release date
Next release
In five minutes (11:58 UTC)
Source
Live server queries
Server address
194.61.25.157:28115
First recorded
24 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 4

0% full

7-day average

0

peak –

Rank

#15,666

top 71%

Last wipe

35d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
  • It ranks #15,666 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 35d ago.

2. Players

Figure 1: Players on Rust-query-regression

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rust-query-regression

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rust-query-regression

What the server publishes and what was recorded

Address194.61.25.157:28115
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe24 Sep 2026, 11:50 UTC
Hostname–
First seen24 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average72 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average106 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average327 / 350
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average20 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average419 / 450
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average304 / 325

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Rust-query-regression: what is it?

Too few wipes of Rust-query-regression are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 35 days 13 hours have passed since this world was made.

About the server

How reliable is Rust-query-regression, and is it online now?

Last seen 35 days 13 hours ago, Rust-query-regression is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 24 September 2026.

Which location does Rust-query-regression run from?

No region is published by Rust-query-regression. Rust Census does not look up where the machine stands; it shows where a server says it is. 194.61.25.157:28115 is its address.

Which Rust version is Rust-query-regression running?

Rust network protocol 2631 and build 158240 on Linux is the version Rust-query-regression runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for Rust-query-regression?

Rust-query-regression is offline at present; its last recording was 35 days 13 hours ago.

In the rankings of Rust servers, where is Rust-query-regression placed?

The rank for Rust-query-regression is #15,666 on seven-day player hours, in the top 71% of ranked servers.

Tags, lists

Where does Rust-query-regression appear among the Rust Census lists and filters?

These Rust Census lists include Rust-query-regression: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Rust-query-regression?

Read by the game's server browser, Rust-query-regression publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): This is the game default: 8 to a team; v2631 (Protocol): Protocol 2631 is required; a different version cannot join; cs158240 (Build): The server runs game build 158240; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for Rust-query-regression?

A procedural map runs on Rust-query-regression, generated by the game.

How is Rust-query-regression configured, and what rules does it keep?

No gather rate is recorded for Rust-query-regression in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join Rust-query-regression?

You can open the console in Rust with F1 and enter client.connect 194.61.25.157:28115; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp4Max players The server holds 4 slots.
ts8Group limit This is the game default: 8 to a team.
v2631Protocol Protocol 2631 is required; a different version cannot join.
cs158240Build The server runs game build 158240.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.