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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 75,437 players on 11,810 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My test SERVER

194.50.170.71:28015 checked 15d ago

Release date
Next release
In five minutes (09:10 UTC)
Source
Live server queries
Server address
194.50.170.71:28015
First recorded
13 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 500

0% full

7-day average

0

peak –

Rank

#13,224

top 61%

Last wipe

15d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
  • It ranks #13,224 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 15d ago.

2. Players

Figure 1: Players on My test SERVER

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 07:42 UTC15d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of My test SERVER

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of My test SERVER

What the server publishes and what was recorded

Address194.50.170.71:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 08:10 UTC
Hostname–
First seen13 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average573 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average364 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average42 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average44 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average119 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average136 / 300

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for My test SERVER: what is it?

The rhythm of My test SERVER's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 15 days 12 hours.

On My test SERVER, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. 1 hours after the latest wipe, the crowd peaked.

About the server

How reliable is My test SERVER, and is it online now?

Last seen 15 days 11 hours ago, My test SERVER is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 13 October 2026.

Which location does My test SERVER run from?

No region is published by My test SERVER. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 194.50.170.71:28015 it is addressed.

On which Rust version does My test SERVER operate?

The version in use on My test SERVER is Rust network protocol 2634 and build 167584 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does My test SERVER carry?

My test SERVER is offline at present; its last recording was 15 days 11 hours ago.

How does My test SERVER compare with other servers in the rankings?

The rank for My test SERVER is #13,224 on seven-day player hours, in the top 61% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry My test SERVER?

The Rust Census lists that My test SERVER fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on My test SERVER?

These are the tags My test SERVER publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167584 (Build): Game build: 167584; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for My test SERVER?

A procedural map runs on My test SERVER, generated by the game.

How is My test SERVER configured, and what rules does it keep?

The name of My test SERVER carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join My test SERVER?

You can open the console in Rust with F1 and enter client.connect 194.50.170.71:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp500Max players 500 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs167584Build Game build: 167584.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.