Statistical profileOffline
RUST1 PVE SAMPLE
194.50.14.87:28015 checked 26d ago
Connect to this server
1. Main points
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#13,860
top 61%
Last wipe
27d ago
monthly schedule
Next wipe
7d 10h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
- It ranks #13,860 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on RUST1 PVE SAMPLE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of RUST1 PVE SAMPLE
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RUST1 PVE SAMPLE
What the server publishes and what was recorded
| Address | 194.50.14.87:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 22:53 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 14 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 33 on average | 11 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 21 / 200 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 31 / 200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 22 on average | 3 / 150 |
| JP RustPvE kokuu Server No kill No raid beeginner | EA · groups of 8+ · monthly · 16 on average | 6 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does RUST1 PVE SAMPLE wipe, and how often?
An estimate from the force wipe gives the next wipe of RUST1 PVE SAMPLE. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 27 days 9 hours have passed since this world was made. A monthly wipe schedule is published in its tags.
About the server
How reliable is RUST1 PVE SAMPLE, and is it online now?
RUST1 PVE SAMPLE is offline at the time of this release; it was last seen 26 days ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 2 October 2026.
Which location does RUST1 PVE SAMPLE run from?
No region is given by RUST1 PVE SAMPLE. Rust Census does not look up where the machine stands; it shows where a server says it is. 194.50.14.87:28015 is its address.
What version of Rust has been recorded on RUST1 PVE SAMPLE?
Rust network protocol 2634 and build 166652 on Windows is the version RUST1 PVE SAMPLE runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does RUST1 PVE SAMPLE carry?
At this release RUST1 PVE SAMPLE is offline, having last been seen 26 days ago.
How does RUST1 PVE SAMPLE compare with other servers in the rankings?
For seven-day player hours, RUST1 PVE SAMPLE is ranked #13,860, placing it in the top 61% of all ranked servers.
Tag details
Where does RUST1 PVE SAMPLE appear among the Rust Census lists and filters?
The Rust Census lists that RUST1 PVE SAMPLE fits are: Community servers, Rust PvE servers, listed and Vanilla Rust servers. Under these filters it comes up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on RUST1 PVE SAMPLE?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build 166652 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^p (PvE): There is no player combat here; the danger comes from the world are the tags RUST1 PVE SAMPLE publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for RUST1 PVE SAMPLE?
RUST1 PVE SAMPLE runs a procedural map, which the game generates.
On RUST1 PVE SAMPLE, what rules and settings are in force?
The name of RUST1 PVE SAMPLE carries no gather rate. 8 players is the group limit, the game's default. It runs pve, no fighting other players. It appears under Community in the server browser. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. The server does not run VAC, Valve's anti-cheat.
How to join
What is the way to join RUST1 PVE SAMPLE?
Enter client.connect 194.50.14.87:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,^p,^m,^v,^p,gmvanilla,cs166652,ts8
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build Build 166652 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.