Statistical profileOffline
hivedev mono bench (local only)
194.46.57.73:28215 checked 18h ago
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1. Main points
Players now
401/ 1000
40% full
7-day average
342
peak 723
Rank
#506
top 2%
No wipes
resets
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- The server is offline; at its last check there were 401 players on it, 40% of its 1,000 slots.
- Over the last seven days it averaged 342 players, with a peak of 723.
- It ranks #506 of all ranked servers, the top 2%, on player hours over the last seven days.
- It makes a new world every few hours (6 this week): those are resets, not wipes.
2. Players
Figure 1: Players on hivedev mono bench (local only)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 2% of all ranked servers, and #43 of the duo servers (top 10%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 17:53 UTC5d ago | – | – | – | 350 |
| Fri 23 Oct, 17:42 UTC5d ago | – | – | – | 351 |
| Fri 23 Oct, 17:27 UTC5d ago | – | – | – | 501 |
| Fri 23 Oct, 17:12 UTC5d ago | – | – | – | 100 |
| Fri 23 Oct, 16:55 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 16:48 UTC5d ago | – | – | – | 21 |
Source: Live server queries, Rust Census
6. Map
Figure 4: Map of hivedev mono bench (local only)
4000 · seed 12345
7. Server characteristics
Table 3: Characteristics of hivedev mono bench (local only)
What the server publishes and what was recorded
| Address | 194.46.57.73:28215 |
|---|---|
| Region | – |
| Max players | 1000 |
| Group limit | duo |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 23 Oct 2026 |
8. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RustSalinas [LATAM] 22/10 | Solo/Duo | Monthly | Vanilla+ | 50% | SA · duo · monthly · 5 on average | 0 / 50 |
| k1 solo duo | NA · duo · monthly · 2 on average | 2 / 50 |
| РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 | EU · groups of 8+ · weekly · 117 on average | 22 / 300 |
| CSL | EU Staging | EU · groups of 8+ · 24 on average | 2 / 64 |
| -2stoned 2x | Monthly | Solos | Beginner Friendly | Low Decay | EU · solo · 2x · monthly · 7 on average | 5 / 150 |
| 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 2 on average | 8 / 300 |
9. Quick answers
From the figures on this page.
Wipe details
When does hivedev mono bench (local only) wipe, and how often?
No reset on hivedev mono bench (local only) counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.
Server details
How reliable is hivedev mono bench (local only), and is it online now?
hivedev mono bench (local only) is offline at the time of this release; it was last seen 18 hours ago. Of the 120 hours in the last 5 full days, it was up 8 of them, or 7%. The first sighting of it by Rust Census was on 23 October 2026.
In which location is hivedev mono bench (local only) based?
No region is published by hivedev mono bench (local only). No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 194.46.57.73:28215 it is addressed.
On which Rust version does hivedev mono bench (local only) operate?
The version in use on hivedev mono bench (local only) is Rust network protocol 2634 and build 166652 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on hivedev mono bench (local only)?
The last count for hivedev mono bench (local only) was 18 hours ago; it is offline at present. This release records a seven-day average of 342 players and a peak of 723. The busiest hour in the last 48 hours was 00:00 UTC, with an average of 401 players.
What position does hivedev mono bench (local only) hold in the server rankings?
The rank for hivedev mono bench (local only) is #506 on seven-day player hours, in the top 2% of ranked servers. This release places it #43 among duo servers.
Tag details
On Rust Census, which lists and filters carry hivedev mono bench (local only)?
Included in these Rust Census lists is hivedev mono bench (local only): Duo Rust servers, group limit 2 and Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last week; Players now: At least 200; Average players: 200+ on average.
Which meanings do the tags on hivedev mono bench (local only) carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp1000 (Max players): The server holds 1,000 slots; ts2 (Group limit): Team size is capped at 2; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags hivedev mono bench (local only) publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for hivedev mono bench (local only)?
The procedural map on hivedev mono bench (local only) is generated by the game, measures 4,000 and carries seed 12345. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for hivedev mono bench (local only)?
No gather rate is recorded for hivedev mono bench (local only) in its name. A limit of 2 players applies to groups (duo). survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server does not run VAC, Valve's anti-cheat.
Connecting
How can you connect to hivedev mono bench (local only)?
You can open the console in Rust with F1 and enter client.connect 194.46.57.73:28215; or press Launch Rust and join on this page, and you are connected through Steam.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp1000,ptrak,$r?,v2634,gmrust,cs166652,ts2,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1000 | Max players The server holds 1,000 slots. |
ts2 | Group limit Team size is capped at 2. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.