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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 33,162 players on 11,622 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

hivedev mono bench (local only)

194.46.57.73:28215 checked 18h ago

duo moddedoxide
Release date
Next release
In five minutes (12:05 UTC)
Source
Live server queries
Server address
194.46.57.73:28215
First recorded
23 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

401/ 1000

40% full

7-day average

342

peak 723

Rank

#506

top 2%

No wipes

resets

6 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • The server is offline; at its last check there were 401 players on it, 40% of its 1,000 slots.
  • Over the last seven days it averaged 342 players, with a peak of 723.
  • It ranks #506 of all ranked servers, the top 2%, on player hours over the last seven days.
  • It makes a new world every few hours (6 this week): those are resets, not wipes.

2. Players

Figure 1: Players on hivedev mono bench (local only)

Players now and over time, UTC

AveragePeak
020040060080000:0004:0005:0011:0012:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12505007501k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 2% of all ranked servers, and #43 of the duo servers (top 10%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 17:53 UTC5d ago – – – 350
Fri 23 Oct, 17:42 UTC5d ago – – – 351
Fri 23 Oct, 17:27 UTC5d ago – – – 501
Fri 23 Oct, 17:12 UTC5d ago – – – 100
Fri 23 Oct, 16:55 UTC5d ago – – – 0
Fri 23 Oct, 16:48 UTC5d ago – – – 21

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of hivedev mono bench (local only)

4000 · seed 12345

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed12345
Open on RustMaps

7. Server characteristics

Table 3: Characteristics of hivedev mono bench (local only)

What the server publishes and what was recorded

Address194.46.57.73:28215
Region–
Max players1000
Group limitduo
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen23 Oct 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
RustSalinas [LATAM] 22/10 | Solo/Duo | Monthly | Vanilla+ | 50%SA · duo · monthly · 5 on average0 / 50
k1 solo duoNA · duo · monthly · 2 on average2 / 50
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 117 on average22 / 300
CSL | EU StagingEU · groups of 8+ · 24 on average2 / 64
-2stoned 2x | Monthly | Solos | Beginner Friendly | Low DecayEU · solo · 2x · monthly · 7 on average5 / 150
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 2 on average8 / 300

9. Quick answers

From the figures on this page.

Wipe details

When does hivedev mono bench (local only) wipe, and how often?

No reset on hivedev mono bench (local only) counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.

Server details

How reliable is hivedev mono bench (local only), and is it online now?

hivedev mono bench (local only) is offline at the time of this release; it was last seen 18 hours ago. Of the 120 hours in the last 5 full days, it was up 8 of them, or 7%. The first sighting of it by Rust Census was on 23 October 2026.

In which location is hivedev mono bench (local only) based?

No region is published by hivedev mono bench (local only). No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 194.46.57.73:28215 it is addressed.

On which Rust version does hivedev mono bench (local only) operate?

The version in use on hivedev mono bench (local only) is Rust network protocol 2634 and build 166652 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on hivedev mono bench (local only)?

The last count for hivedev mono bench (local only) was 18 hours ago; it is offline at present. This release records a seven-day average of 342 players and a peak of 723. The busiest hour in the last 48 hours was 00:00 UTC, with an average of 401 players.

What position does hivedev mono bench (local only) hold in the server rankings?

The rank for hivedev mono bench (local only) is #506 on seven-day player hours, in the top 2% of ranked servers. This release places it #43 among duo servers.

Tag details

On Rust Census, which lists and filters carry hivedev mono bench (local only)?

Included in these Rust Census lists is hivedev mono bench (local only): Duo Rust servers, group limit 2 and Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last week; Players now: At least 200; Average players: 200+ on average.

Which meanings do the tags on hivedev mono bench (local only) carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp1000 (Max players): The server holds 1,000 slots; ts2 (Group limit): Team size is capped at 2; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags hivedev mono bench (local only) publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for hivedev mono bench (local only)?

The procedural map on hivedev mono bench (local only) is generated by the game, measures 4,000 and carries seed 12345. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for hivedev mono bench (local only)?

No gather rate is recorded for hivedev mono bench (local only) in its name. A limit of 2 players applies to groups (duo). survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server does not run VAC, Valve's anti-cheat.

Connecting

How can you connect to hivedev mono bench (local only)?

You can open the console in Rust with F1 and enter client.connect 194.46.57.73:28215; or press Launch Rust and join on this page, and you are connected through Steam.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp1000,ptrak,$r?,v2634,gmrust,cs166652,ts2,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1000Max players The server holds 1,000 slots.
ts2Group limit Team size is capped at 2.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166652Build The server runs game build 166652.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.