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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 67,584 players on 11,791 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

myserver12

194.33.84.249:28015 checked 31d ago

Release date
Next release
In five minutes (12:02 UTC)
Source
Live server queries
Server address
194.33.84.249:28015
First recorded
26 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 3

0% full

7-day average

0

peak –

Rank

#16,974

top 72%

Last wipe

31d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 3 slots.
  • It ranks #16,974 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 31d ago.

2. Players

Figure 1: Players on myserver12

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Sep28 Sep29 Sep1 Oct2 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 10:38 UTC31d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of myserver12

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of myserver12

What the server publishes and what was recorded

Address194.33.84.249:28015
Region–
Max players3
Group limit8, the default
Wipe schedule–
Last wipe27 Sep 2026, 10:38 UTC
Hostname–
First seen26 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average501 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average309 / 400
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average41 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average36 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average85 / 150
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average109 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on myserver12?

Too few wipes of myserver12 are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 31 days 11 hours have passed since this world was made.

What should you expect on wipe day at myserver12?

Recent wipes drew an average peak of 0 players. The peak of the latest wipe's crowd came 1 hours after it began.

Server record

What does the record show for the uptime and current status of myserver12?

myserver12 is offline at the time of this release; it was last seen 31 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 26 September 2026.

In which location is myserver12 based?

No region is published by myserver12. Rust Census does not look up where the machine stands; it shows where a server says it is. 194.33.84.249:28015 is its address.

On which Rust version does myserver12 operate?

Rust network protocol 2633 and build 165217 on Windows is the version myserver12 runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does myserver12 carry?

At this release myserver12 is offline, having last been seen 31 days 10 hours ago.

How does myserver12 compare with other servers in the rankings?

For seven-day player hours, myserver12 is ranked #16,974, placing it in the top 72% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover myserver12?

These Rust Census lists include myserver12: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on myserver12: what do they indicate?

Read by the game's server browser, myserver12 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp3 (Max players): 3 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for myserver12?

The game generates the procedural map on myserver12.

How is myserver12 configured, and what rules does it keep?

No gather rate is given in the name of myserver12. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join myserver12?

Enter client.connect 194.33.84.249:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp3,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp3Max players 3 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165217Build The server runs game build 165217.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.