Statistical profileOnline
RUST Chill...
194.32.140.180:28015 checked 11m ago
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1. Main points
Players now
0/ 30
0% full
7-day average
0
peak 3
Rank
#4,270
top 19%
Last wipe
15d ago
biweekly schedule
Next wipe
7d 4h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 30 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #4,270 of all ranked servers, the top 19%, on player hours over the last seven days.
- Its current map went up 15d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on RUST Chill...
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Usual gap
12.4 days
between real wipes
Wipe-day peak
6
players, last three wipes
Crowd held
0%
else halves by day 5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 4h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 12d 13h | Wed 11 Nov, 04:01 UTC | Own schedule |
| 26d 13h | Wed 25 Nov, 04:01 UTC | Own schedule |
| 35d 4h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 40d 13h | Wed 9 Dec, 04:01 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 5, 34 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 04:01 UTC15d ago | 5 | – | running | 0 |
| Thu 1 Oct, 18:10 UTC FW27d ago | 6 | halved by day 5 | 12.4 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RUST Chill...
4000 · seed 960395436
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 960395436 |
8. Server characteristics
Table 4: Characteristics of RUST Chill...
What the server publishes and what was recorded
| Address | 194.32.140.180:28015 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 14 Oct 2026, 09:03 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
RUST Chill... | PvE сервер | Вайп 2 раза в месяц | Без рейдов | Дружелюбное комьюнити | Прокачка | RU/KZ
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 254 on average | 131 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 243 on average | 237 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 42 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 89 / 200 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 60 / 100 |
| Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | groups of 8+ · biweekly · 47 on average | 17 / 250 |
11. Quick answers
From the figures on this page.
Wipe details
When does RUST Chill... wipe, and how often?
As its schedule cannot be confirmed from the few wipes of RUST Chill... on record, the prediction follows its tag. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 15 days 5 hours ago. Every two weeks, according to the schedule published in its tags, a wipe occurs.
What should you expect on wipe day at RUST Chill...?
The average busiest point of its recent wipes drew 6 players. The peak of the latest wipe's crowd came 34 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 5.
Server record
What does the record show for the uptime and current status of RUST Chill...?
This release records RUST Chill... as online. By its own reported uptime, it restarted about 10 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.
Does RUST Chill... hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 130 server fps and a minimum of 96. The world carried up to 97,739 entities, including buildings, deployables and all else. Up to 2,756 MB of memory was used. Players feel low fps and a rising entity count as lag.
In which location is RUST Chill... based?
No region is published by RUST Chill.... No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 194.32.140.180:28015 it is addressed.
Which Rust version is RUST Chill... running?
Rust network protocol 2635 and build 168909 on Windows is the version RUST Chill... runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on RUST Chill...?
The present count is 0 players on RUST Chill..., out of 30 slots. Averaged over seven days: 0 players, with a peak of 3. Over the past 48 hours the highest average fell at 15:00 UTC: 1 players.
How does RUST Chill... compare with other servers in the rankings?
The rank for RUST Chill... is #4,270 on seven-day player hours, in the top 19% of ranked servers.
Tag details
Which Rust Census filters and lists cover RUST Chill...?
Included in these Rust Census lists is RUST Chill...: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on RUST Chill... carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp30 (Max players): 30 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptsw (Networking): 'sw' is the network layer recorded here; $r? (Region code): A region code has not been set; ^b (Biweekly): This server wipes on a two-week cycle; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags RUST Chill... publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on RUST Chill...?
Size 4,000 and seed 960395436: that is the procedural map on RUST Chill..., generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On RUST Chill..., what rules and settings are in force?
The name of RUST Chill... carries no gather rate. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to RUST Chill...?
You can open the console in Rust with F1 and enter client.connect 194.32.140.180:28015; or press Launch Rust and join on this page, and you are connected through Steam.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptsw,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp30 | Max players 30 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptsw | Networking 'sw' is the network layer recorded here. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.