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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,587 players on 11,740 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Test server

194.242.10.242:28215 checked 8m ago

Release date
Next release
In five minutes (23:45 UTC)
Source
Live server queries
Server address
194.242.10.242:28215
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,290

top 69%

Last wipe

1574d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • It ranks #15,290 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 1574d ago.

2. Players

Figure 1: Players on Test server

Players now and over time, UTC

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304000:0009:0019:0004:0013:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Test server

4500 · seed 1337

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1337
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Test server

What the server publishes and what was recorded

Address194.242.10.242:28215
Region–
Max players100
Group limitnot published
Wipe schedule–
Last wipe8 Jul 2022, 09:53 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average113 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average141 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average490 / 575
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average30 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average561 / 650
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average456 / 525

10. Quick answers

From the figures on this page.

Wipe schedule

When does Test server wipe, and how often?

Too few wipes of Test server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 1574 days 13 hours have passed since this world was made.

Server record

What does the record show for the uptime and current status of Test server?

This release records Test server as online. About 10 days 1 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.

What does the performance record of Test server show?

The figures for the last 48 hours give an average of 23 server fps and a minimum of 7. Buildings, deployables and everything else in the world took the entity count to 3,427,084. The peak memory use recorded was 56,091 MB. Players feel low fps and a rising entity count as lag.

Which location does Test server run from?

A region is not published by Test server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 194.242.10.242:28215 it is addressed.

On which Rust version does Test server operate?

Rust network protocol 2348 on Windows is the version Test server runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for Test server?

The present count is 0 players on Test server, out of 100 slots. This release gives a seven-day average of 0 players.

What position does Test server hold in the server rankings?

The rank for Test server is #15,290 on seven-day player hours, in the top 69% of ranked servers.

Tag details

Where does Test server appear among the Rust Census lists and filters?

The Rust Census lists that Test server fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.

What is meant by each tag shown on Test server?

Read by the game's server browser, Test server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; v2348 (Protocol): Protocol 2348 is required; a different version cannot join; ptrak (Networking): RakNet is used, the standard network layer of the game; h3de62e32 (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags; stok (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for Test server?

The procedural map on Test server is generated by the game, measures 4,500 and carries seed 1337. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for Test server?

The name of Test server carries no gather rate. No group limit is published. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join Test server?

Enter client.connect 194.242.10.242:28215 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,v2348,h3de62e32,stok,gmrust

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players The server holds 100 slots.
v2348Protocol Protocol 2348 is required; a different version cannot join.
ptrakNetworking RakNet is used, the standard network layer of the game.

Other

h3de62e32Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags.
stokCustom tag An owner or a plugin added this tag; it is not one of the standard Rust tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.