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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,207 players on 11,615 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Test Server JARVIS

193.5.238.30:28015 checked 15d ago

biweekly wipes moddedoxide
Release date
Next release
In five minutes (18:10 UTC)
Source
Live server queries
Server address
193.5.238.30:28015
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak –

Rank

#15,312

top 71%

Last wipe

15d ago

biweekly schedule

Next wipe

7d 13h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • It ranks #15,312 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 15d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Test Server JARVIS

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct14 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 13hThu 5 Nov, 19:00 UTCForce wipe FW
12d 12hTue 10 Nov, 18:01 UTCOwn schedule
26d 12hTue 24 Nov, 18:01 UTCOwn schedule
35d 13hThu 3 Dec, 19:00 UTCForce wipe FW
40d 12hTue 8 Dec, 18:01 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:01 UTC15d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Test Server JARVIS

Custom map, no picture published

Table 3: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of Test Server JARVIS

What the server publishes and what was recorded

Address193.5.238.30:28015
Region–
Max players2
Group limit8, the default
Wipe schedulebiweekly
Last wipe13 Oct 2026, 18:01 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久EA · groups of 8+ · biweekly · 1 on average2 / 100
半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖EA · groups of 8+ · biweekly · 1 on average3 / 100
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average43 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average105 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average65 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average7 / 100

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Test Server JARVIS: what is it?

The prediction for Test Server JARVIS follows its tag, since too few of its wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 15 days 11 hours have passed since this world was made. Every two weeks, according to the schedule published in its tags, a wipe occurs.

On Test Server JARVIS, what happens on wipe day?

The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Server record

Is Test Server JARVIS up, and how well has it held up?

Last seen 15 days 11 hours ago, Test Server JARVIS is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 1 October 2026.

In which location is Test Server JARVIS based?

A region is not published by Test Server JARVIS. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 193.5.238.30:28015 is its address.

On which Rust version does Test Server JARVIS operate?

The version in use on Test Server JARVIS is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for Test Server JARVIS?

At this release Test Server JARVIS is offline, having last been seen 15 days 11 hours ago.

How does Test Server JARVIS compare with other servers in the rankings?

For seven-day player hours, Test Server JARVIS is ranked #15,312, placing it in the top 71% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover Test Server JARVIS?

The Rust Census lists that Test Server JARVIS fits are: Modded Rust servers, counted and Rust build servers: listed. It appears under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What is meant by each tag shown on Test Server JARVIS?

These are the tags Test Server JARVIS publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^b (Biweekly): A wipe is run once a fortnight; ^k (Build server): This is a builds server, for base practice and design; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What settings and rules have been listed for Test Server JARVIS?

The name of Test Server JARVIS carries no gather rate. The default applies: groups are capped at 8 players. build & creative is the game mode recorded, sandbox building, no gathering. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join Test Server JARVIS?

You can open the console in Rust with F1 and enter client.connect 193.5.238.30:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2634,^b,^k,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp2Max players The server holds 2 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Game build: 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Wipe schedule

^bBiweekly A wipe is run once a fortnight.

Gameplay

^kBuild server This is a builds server, for base practice and design.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.