Statistical profileOffline
pedikrust
193.43.41.238:28015 checked 5h ago
Connect to this server
1. Main points
Players now
1/ 5
20% full
7-day average
0
peak 1
Rank
#14,611
top 66%
Last wipe
6h ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,611 of all ranked servers, the top 66%, on player hours over the last seven days.
- Its current map went up 6h ago.
2. Players
Figure 1: Players on pedikrust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
12.7 days
between real wipes
On rhythm
67%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
50%
else halves by day 2
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 15 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 01:06 UTC6h ago | – | – | running | 0 |
| Fri 16 Oct, 07:13 UTC12d ago | 0 | – | – | 0 |
| Fri 2 Oct, 06:22 UTC27d ago | 1 | held half | 14 days | 0 |
| Fri 25 Sep, 23:23 UTC33d ago | 3 | halved by day 2 | 6.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of pedikrust
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of pedikrust
What the server publishes and what was recorded
| Address | 193.43.41.238:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Oct 2026, 01:06 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 531 on average | 209 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 200 / 225 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 17 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 280 on average | 18 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 19 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 105 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for pedikrust: what is it?
Wipes on pedikrust fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 6 hours ago.
On pedikrust, what happens on wipe day?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 15 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. If not, it dropped below half by day 2.
Server details
What does the record show for the uptime and current status of pedikrust?
Last seen 5 hours ago, pedikrust is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 19 September 2026.
Which location does pedikrust run from?
No region is given by pedikrust. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 193.43.41.238:28015 it is addressed.
Which Rust version is pedikrust running?
This release lists pedikrust on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on pedikrust?
pedikrust is offline at present; its last recording was 5 hours ago. This release records a seven-day average of 0 players and a peak of 1. Over the past 48 hours the highest average fell at 01:00 UTC: 0 players.
In the rankings of Rust servers, where is pedikrust placed?
For seven-day player hours, pedikrust is ranked #14,611, placing it in the top 66% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry pedikrust?
These Rust Census lists include pedikrust: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on pedikrust carry?
These are the tags pedikrust publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for pedikrust?
The game generates the procedural map on pedikrust.
How is pedikrust configured, and what rules does it keep?
No gather rate is recorded for pedikrust in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to pedikrust?
Enter client.connect 193.43.41.238:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players 5 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.