Statistical profileOffline
Name of Server as Shown on the Client Server List
193.32.127.147:28015 checked 31d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#14,543
top 61%
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #14,543 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 55d ago.
2. Players
Figure 1: Players on Name of Server as Shown on the Client Server List
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers, and #612 of the quad servers (top 70%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Name of Server as Shown on the Client Server List
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Name of Server as Shown on the Client Server List
What the server publishes and what was recorded
| Address | 193.32.127.147:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 3 Sep 2026, 19:58 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EA] Softcore 1 | quad · monthly · 66 on average | 140 / 350 |
| [US] Facepunch Softcore 2 | NA · quad · monthly · 59 on average | 31 / 300 |
| Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 33 on average | 27 / 150 |
| Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 11 on average | 2 / 100 |
| [红牛五倍]10.28日|新档|开荒|激战|爽玩 | EA · quad · weekly · 9 on average | 9 / 200 |
| [红果十倍]10.29日|新档|开荒|激战|爽玩 | EA · quad · weekly · 9 on average | 9 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Name of Server as Shown on the Client Server List?
The rhythm of Name of Server as Shown on the Client Server List's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 55 days 17 hours ago.
Server record
What does the record show for the uptime and current status of Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is offline at the time of this release; it was last seen 31 days ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 28 September 2026.
What location has been recorded for Name of Server as Shown on the Client Server List?
No region is given by Name of Server as Shown on the Client Server List. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 193.32.127.147:28015 is its address.
Which Rust version is Name of Server as Shown on the Client Server List running?
The version in use on Name of Server as Shown on the Client Server List is Rust network protocol 2633 and build 162929 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for Name of Server as Shown on the Client Server List?
The last count for Name of Server as Shown on the Client Server List was 31 days ago; it is offline at present.
How does Name of Server as Shown on the Client Server List compare with other servers in the rankings?
The rank for Name of Server as Shown on the Client Server List is #14,543 on seven-day player hours, in the top 61% of ranked servers. This release places it #612 among quad servers.
Lists and tags
Which Rust Census filters and lists cover Name of Server as Shown on the Client Server List?
These Rust Census lists include Name of Server as Shown on the Client Server List: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
What is meant by each tag shown on Name of Server as Shown on the Client Server List?
Read by the game's server browser, Name of Server as Shown on the Client Server List publishes these tags: gmsoftcore (Game mode): This is softcore, which runs on an easier ruleset; mp10 (Max players): The server holds 10 slots; ts4 (Group limit): Team size is capped at 4; v2633 (Protocol): To connect, your game version must match protocol 2633; cs162929 (Build): The server runs game build 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for Name of Server as Shown on the Client Server List?
The game generates the procedural map on Name of Server as Shown on the Client Server List.
How is Name of Server as Shown on the Client Server List configured, and what rules does it keep?
No gather rate is recorded for Name of Server as Shown on the Client Server List in its name. For groups (quad), the maximum is 4 players. softcore is the game mode recorded, Facepunch's easier mode: you keep part of your loot. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is disabled.
How to join
What steps are needed to join Name of Server as Shown on the Client Server List?
Enter client.connect 193.32.127.147:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmsoftcore,cs162929,ts4
Game
gmsoftcore | Game mode This is softcore, which runs on an easier ruleset. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts4 | Group limit Team size is capped at 4. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs162929 | Build The server runs game build 162929. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.