Statistical profileOnline
Dead Company | 10X | PVP | ZOMBIES | LOW POP
193.238.237.79:28015 checked 12m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#9,669
top 43%
Last wipe
27d ago
no schedule published
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #9,669 of all ranked servers, the top 43%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Dead Company | 10X | PVP | ZOMBIES | LOW POP
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 1h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 1h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:03 UTC FW27d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Dead Company | 10X | PVP | ZOMBIES | LOW POP
4500 · seed 2017964852
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 2017964852 |
8. Server characteristics
Table 4: Characteristics of Dead Company | 10X | PVP | ZOMBIES | LOW POP
What the server publishes and what was recorded
| Address | 193.238.237.79:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:03 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
A chill & fun, moderately-modded, low-population server. PVP, Zombies, Minicopter spawns, RHIB spawns, Default Loot, Custom Radio Stations, Monthly Wipe MODS ▔▔▔▔ ◆ 10x Gathering ◆ 5x Stack Sizes ◆ Instant Crafting ◆ Item/Building Skins RULES ▔▔▔▔ ◆ Be Nice ◆ Team Limit: 3 ◆ No Griefing ◆ No Cheating ◆ No Misbehavior CONTACT ▔▔▔▔▔▔ ♦ Web: www.dead-company.eu ♦ Email: hello@dead-company.eu
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 350 on average | 540 / 600 |
| Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 180 on average | 149 / 200 |
| TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 180 on average | 95 / 200 |
| KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 151 on average | 370 / 400 |
| HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] | EU · groups of 8+ · 10x · biweekly · 76 on average | 83 / 150 |
| HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] | OC · groups of 8+ · 10x · biweekly · 66 on average | 26 / 150 |
11. Quick answers
From the figures on this page.
Wipe details
When does Dead Company | 10X | PVP | ZOMBIES | LOW POP wipe, and how often?
A monthly force wipe is the sole occasion on which Dead Company | 10X | PVP | ZOMBIES | LOW POP wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 27 days 23 hours.
How is wipe day run on Dead Company | 10X | PVP | ZOMBIES | LOW POP?
Recent wipes drew an average peak of 1 players. 20 hours after the latest wipe, the crowd peaked.
Server record
How reliable is Dead Company | 10X | PVP | ZOMBIES | LOW POP, and is it online now?
This release records Dead Company | 10X | PVP | ZOMBIES | LOW POP as online. About 33 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.
How well does Dead Company | 10X | PVP | ZOMBIES | LOW POP perform?
Average server fps over the last 48 hours was 30, with a low of 16. Buildings, deployables and everything else in the world took the entity count to 124,367. Memory use reached 4,041 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
Which location does Dead Company | 10X | PVP | ZOMBIES | LOW POP run from?
No region is published by Dead Company | 10X | PVP | ZOMBIES | LOW POP. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 193.238.237.79:28015 it is addressed.
Which Rust version is Dead Company | 10X | PVP | ZOMBIES | LOW POP running?
Rust network protocol 2635 and build 168909 on Linux is the version Dead Company | 10X | PVP | ZOMBIES | LOW POP runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on Dead Company | 10X | PVP | ZOMBIES | LOW POP?
The present count is 0 players on Dead Company | 10X | PVP | ZOMBIES | LOW POP, out of 50 slots. This release records a seven-day average of 0 players and a peak of 2.
In the rankings of Rust servers, where is Dead Company | 10X | PVP | ZOMBIES | LOW POP placed?
The rank for Dead Company | 10X | PVP | ZOMBIES | LOW POP is #9,669 on seven-day player hours, in the top 43% of ranked servers.
Tag details
Which Rust Census filters and lists cover Dead Company | 10X | PVP | ZOMBIES | LOW POP?
The Rust Census lists that Dead Company | 10X | PVP | ZOMBIES | LOW POP fits are: 10x Rust servers, counted, Modded Rust servers, counted and Rust servers with zombie in the name. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
What is meant by each tag shown on Dead Company | 10X | PVP | ZOMBIES | LOW POP?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags Dead Company | 10X | PVP | ZOMBIES | LOW POP publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for Dead Company | 10X | PVP | ZOMBIES | LOW POP?
Dead Company | 10X | PVP | ZOMBIES | LOW POP runs a procedural map of size 4,500 with seed 2017964852, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On Dead Company | 10X | PVP | ZOMBIES | LOW POP, what rules and settings are in force?
A gather rate of 10x is recorded for Dead Company | 10X | PVP | ZOMBIES | LOW POP in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join Dead Company | 10X | PVP | ZOMBIES | LOW POP?
Enter client.connect 193.238.237.79:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://dead-company.eu/.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
