Statistical profileOffline
RELAY Local Playtest | Trio | 1.5x Build | Weekly
193.238.152.66:28015 checked 41d ago
Connect to this server
1. Main points
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,398
no region published
Last wipe
45d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
- It ranks #15,398 of all ranked servers, on player hours over the last seven days.
- Its current map went up 45d ago.
2. Players
Figure 1: Players on RELAY Local Playtest | Trio | 1.5x Build | Weekly
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of RELAY Local Playtest | Trio | 1.5x Build | Weekly
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RELAY Local Playtest | Trio | 1.5x Build | Weekly
What the server publishes and what was recorded
| Address | 193.238.152.66:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Sep 2026, 07:50 UTC |
| Hostname | – |
| First seen | 18 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 194 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 37 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 84 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 18 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 47 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 36 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
When does RELAY Local Playtest | Trio | 1.5x Build | Weekly wipe, and how often?
The rhythm of RELAY Local Playtest | Trio | 1.5x Build | Weekly's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 45 days 4 hours.
Server details
Is RELAY Local Playtest | Trio | 1.5x Build | Weekly up, and how well has it held up?
Last seen 41 days ago, RELAY Local Playtest | Trio | 1.5x Build | Weekly is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 18 September 2026.
In which location is RELAY Local Playtest | Trio | 1.5x Build | Weekly based?
A region is not published by RELAY Local Playtest | Trio | 1.5x Build | Weekly. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 193.238.152.66:28015 it is addressed.
On which Rust version does RELAY Local Playtest | Trio | 1.5x Build | Weekly operate?
This release lists RELAY Local Playtest | Trio | 1.5x Build | Weekly on Rust network protocol 2633 and build 163794, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does RELAY Local Playtest | Trio | 1.5x Build | Weekly carry?
At this release RELAY Local Playtest | Trio | 1.5x Build | Weekly is offline, having last been seen 41 days ago.
How does RELAY Local Playtest | Trio | 1.5x Build | Weekly compare with other servers in the rankings?
For seven-day player hours, RELAY Local Playtest | Trio | 1.5x Build | Weekly is ranked #15,398, placing it in the top – of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover RELAY Local Playtest | Trio | 1.5x Build | Weekly?
Included in these Rust Census lists is RELAY Local Playtest | Trio | 1.5x Build | Weekly: 1.5x Rust servers, Modded Rust servers, counted and Rust build servers: listed. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 1.5x.
The tags on RELAY Local Playtest | Trio | 1.5x Build | Weekly: what do they indicate?
Read by the game's server browser, RELAY Local Playtest | Trio | 1.5x Build | Weekly publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for RELAY Local Playtest | Trio | 1.5x Build | Weekly?
A procedural map runs on RELAY Local Playtest | Trio | 1.5x Build | Weekly, generated by the game.
On RELAY Local Playtest | Trio | 1.5x Build | Weekly, what rules and settings are in force?
The name of RELAY Local Playtest | Trio | 1.5x Build | Weekly records a gather rate of 1.5x. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join RELAY Local Playtest | Trio | 1.5x Build | Weekly?
You can open the console in Rust with F1 and enter client.connect 193.238.152.66:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp4 | Max players Slots: 4. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs163794 | Build The server runs game build 163794. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.