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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 82,963 players on 11,808 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

NNN-DEV-01

193.233.254.96:28115 checked 7h ago

Release date
Next release
In five minutes (14:35 UTC)
Source
Live server queries
Server address
193.233.254.96:28115
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#15,276

top 69%

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
  • It ranks #15,276 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on NNN-DEV-01

Players now and over time, UTC

AveragePeak
0123423:0007:0014:0023:0006:0014:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040023:0007:0014:0023:0006:0014:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:22 UTC27d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of NNN-DEV-01

2000 · seed 197777

Map of NNN-DEV-01

Table 2: The world

As the server publishes it

MapProcedural Map
Size2000
Seed197777
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of NNN-DEV-01

What the server publishes and what was recorded

Address193.233.254.96:28115
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 05:22 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average188 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average253 / 300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average681 / 800
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average39 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average768 / 900
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average636 / 725

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for NNN-DEV-01: what is it?

The rhythm of NNN-DEV-01's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 27 days 16 hours.

How is wipe day run on NNN-DEV-01?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 1 hours passed before the crowd peaked.

About the server

What does the record show for the uptime and current status of NNN-DEV-01?

Last seen 7 hours ago, NNN-DEV-01 is offline in this release. The uptime it reports puts the last restart at about 3 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.

How well does NNN-DEV-01 perform?

Over the last 48 hours, server fps averaged 171; the lowest reading was 106. The world carried up to 19,647 entities, including buildings, deployables and all else. The peak memory use recorded was 1,323 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does NNN-DEV-01 run from?

A region is not published by NNN-DEV-01. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 193.233.254.96:28115 it is addressed.

What version of Rust has been recorded on NNN-DEV-01?

Rust network protocol 2634 and build 166494 on Linux is the version NNN-DEV-01 runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for NNN-DEV-01?

The last count for NNN-DEV-01 was 7 hours ago; it is offline at present. Averaged across seven days, the count is 0 players.

What position does NNN-DEV-01 hold in the server rankings?

For seven-day player hours, NNN-DEV-01 is ranked #15,276, placing it in the top 69% of all ranked servers.

Tags, lists

Where does NNN-DEV-01 appear among the Rust Census lists and filters?

These Rust Census lists include NNN-DEV-01: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on NNN-DEV-01: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): 20 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): The server runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags NNN-DEV-01 publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for NNN-DEV-01?

NNN-DEV-01 runs a procedural map of size 2,000 with seed 197777, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On NNN-DEV-01, what rules and settings are in force?

No gather rate is given in the name of NNN-DEV-01. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join NNN-DEV-01?

Enter client.connect 193.233.254.96:28115 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp20Max players 20 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs166494Build The server runs game build 166494.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.