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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,587 players on 11,740 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RandomRaids-Isolated-DEV

193.233.134.184:29115 checked 24d ago

Release date
Next release
In five minutes (12:50 UTC)
Source
Live server queries
Server address
193.233.134.184:29115
First recorded
4 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak –

Rank

#15,986

top 71%

Last wipe

24d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it.
  • It ranks #15,986 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 24d ago.

2. Players

Figure 1: Players on RandomRaids-Isolated-DEV

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 12:40 UTC24d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RandomRaids-Isolated-DEV

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RandomRaids-Isolated-DEV

What the server publishes and what was recorded

Address193.233.134.184:29115
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 12:40 UTC
Hostname–
First seen4 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average113 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average141 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average490 / 575
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average30 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average561 / 650
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average456 / 525

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for RandomRaids-Isolated-DEV: what is it?

The rhythm of RandomRaids-Isolated-DEV's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 24 days 11 hours have passed since this world was made.

What should you expect on wipe day at RandomRaids-Isolated-DEV?

Recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

About the server

How reliable is RandomRaids-Isolated-DEV, and is it online now?

Last seen 24 days 11 hours ago, RandomRaids-Isolated-DEV is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 4 October 2026.

Which location does RandomRaids-Isolated-DEV run from?

A region is not published by RandomRaids-Isolated-DEV. Rust Census does not look up where the machine stands; it shows where a server says it is. 193.233.134.184:29115 is its address.

Which Rust version is RandomRaids-Isolated-DEV running?

The version in use on RandomRaids-Isolated-DEV is Rust network protocol 2634 and build 166494 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for RandomRaids-Isolated-DEV?

RandomRaids-Isolated-DEV is offline at present; its last recording was 24 days 11 hours ago.

How does RandomRaids-Isolated-DEV compare with other servers in the rankings?

The rank for RandomRaids-Isolated-DEV is #15,986 on seven-day player hours, in the top 71% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover RandomRaids-Isolated-DEV?

Included in these Rust Census lists is RandomRaids-Isolated-DEV: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on RandomRaids-Isolated-DEV carry?

Read by the game's server browser, RandomRaids-Isolated-DEV publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): Slots: 0; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166494 (Build): The server runs game build 166494; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for RandomRaids-Isolated-DEV?

RandomRaids-Isolated-DEV runs a procedural map, which the game generates.

How is RandomRaids-Isolated-DEV configured, and what rules does it keep?

No gather rate is recorded for RandomRaids-Isolated-DEV in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join RandomRaids-Isolated-DEV?

Enter client.connect 193.233.134.184:29115 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp0Max players Slots: 0.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs166494Build The server runs game build 166494.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.