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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 104,326 players on 11,886 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ServerName

193.233.120.236:28015 checked 17d ago

Release date
Next release
In five minutes (12:05 UTC)
Source
Live server queries
Server address
193.233.120.236:28015
First recorded
12 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#15,549

top 71%

Last wipe

17d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • It ranks #15,549 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 17d ago.

2. Players

Figure 1: Players on ServerName

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 11:48 UTC17d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of ServerName

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of ServerName

What the server publishes and what was recorded

Address193.233.120.236:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 11:48 UTC
Hostname–
First seen12 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average303 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average406 / 475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average962 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average44 / 100
eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480 / 8
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average986 / 1000

10. Quick answers

From the figures on this page.

Wipe details

When does ServerName wipe, and how often?

With too few wipes of ServerName on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 17 days 7 hours.

On ServerName, what happens on wipe day?

Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

Is ServerName up, and how well has it held up?

ServerName is offline at the time of this release; it was last seen 17 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 12 October 2026.

In which location is ServerName based?

A region is not published by ServerName. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 193.233.120.236:28015 is its address.

Which Rust version is ServerName running?

Rust network protocol 2634 and build 167584 on Windows is the version ServerName runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for ServerName?

At this release ServerName is offline, having last been seen 17 days 7 hours ago.

In the rankings of Rust servers, where is ServerName placed?

For seven-day player hours, ServerName is ranked #15,549, placing it in the top 71% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry ServerName?

Included in these Rust Census lists is ServerName: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on ServerName?

Read by the game's server browser, ServerName publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167584 (Build): Build 167584 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for ServerName?

The game generates the procedural map on ServerName.

How is ServerName configured, and what rules does it keep?

The name of ServerName carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join ServerName?

You can open the console in Rust with F1 and enter client.connect 193.233.120.236:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players The server holds 5 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs167584Build Build 167584 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.