Statistical profileOnline
Don't be a sore loser
193.192.59.62:28300 checked 12m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,289
top 69%
Last wipe
28d ago
monthly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,289 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Don't be a sore loser
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 23h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 23h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:27 UTC FW28d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Don't be a sore loser
2000 · seed 2147483647
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2000 |
| Seed | 2147483647 |
8. Server characteristics
Table 4: Characteristics of Don't be a sore loser
What the server publishes and what was recorded
| Address | 193.192.59.62:28300 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:27 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 385 / 425 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 212 on average | 253 / 300 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 162 on average | 136 / 350 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 160 on average | 188 / 400 |
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 126 on average | 91 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 124 on average | 115 / 150 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Don't be a sore loser: what is it?
The force wipe is the only wipe Don't be a sore loser takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 28 days 1 hours ago. The tags list a wipe schedule of one month.
How is wipe day run on Don't be a sore loser?
Recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
Server details
How reliable is Don't be a sore loser, and is it online now?
At the latest check, Don't be a sore loser was online. By its own reported uptime, it restarted about 6 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 13 September 2026.
How well does Don't be a sore loser perform?
The figures for the last 48 hours give an average of 59 server fps and a minimum of 44. The world carried up to 16,839 entities, including buildings, deployables and all else. Up to 1,508 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
Which location does Don't be a sore loser run from?
No region is published by Don't be a sore loser. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 193.192.59.62:28300 is its address.
On which Rust version does Don't be a sore loser operate?
The version in use on Don't be a sore loser is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for Don't be a sore loser?
The present count is 0 players on Don't be a sore loser, out of 50 slots. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is Don't be a sore loser placed?
For seven-day player hours, Don't be a sore loser is ranked #15,289, placing it in the top 69% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover Don't be a sore loser?
Included in these Rust Census lists is Don't be a sore loser: Community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on Don't be a sore loser: what do they indicate?
These are the tags Don't be a sore loser publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for Don't be a sore loser?
Size 2,000 and seed 2147483647: that is the procedural map on Don't be a sore loser, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is Don't be a sore loser configured, and what rules does it keep?
No gather rate is recorded for Don't be a sore loser in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is inactive: VAC, Valve's system, is off.
Connecting
How can you connect to Don't be a sore loser?
You can open the console in Rust with F1 and enter client.connect 193.192.59.62:28300; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.