Statistical profileOnline
Backyard
193.192.59.248:28400 checked 6m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,388
top 70%
Last wipe
26d ago
no schedule published
Next wipe
8d 22h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,388 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Backyard
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 22h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 22h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:34 UTC FW26d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Backyard
3500 · seed 2147483647
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 2147483647 |
8. Server characteristics
Table 4: Characteristics of Backyard
What the server publishes and what was recorded
| Address | 193.192.59.248:28400 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:34 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 504 on average | 713 / 750 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 345 on average | 57 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 340 on average | 101 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 409 / 450 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 212 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 259 on average | 176 / 250 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Backyard?
Once a month, and only with the force wipe, does Backyard wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 26 days 2 hours.
How is wipe day run on Backyard?
The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.
Server record
What does the record show for the uptime and current status of Backyard?
Backyard is online at the time of this release. The uptime it reports puts the last restart at about 3 hours ago. Of the 168 hours in the last 7 full days, it was up 165 of them, or 98%. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of Backyard show?
Average server fps over the last 48 hours was 10, with a low of 4. The world carried up to 74,617 entities, including buildings, deployables and all else. The peak memory use recorded was 1,828 MB. What players experience as lag is low fps combined with a climbing entity count.
In which location is Backyard based?
A region is not published by Backyard. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 193.192.59.248:28400 it is addressed.
What version of Rust has been recorded on Backyard?
The version in use on Backyard is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does Backyard carry?
The present count is 0 players on Backyard, out of 50 slots. The seven-day average for this server is 0 players.
What position does Backyard hold in the server rankings?
The rank for Backyard is #15,388 on seven-day player hours, in the top 70% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Backyard?
The Rust Census lists that Backyard fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Backyard?
These are the tags Backyard publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for Backyard?
The procedural map on Backyard is generated by the game, measures 3,500 and carries seed 2147483647. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for Backyard?
The name of Backyard carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to Backyard?
Enter client.connect 193.192.59.248:28400 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.