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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 91,985 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[WILDCORE] EU 2X | TEST | WEEKLY

EU 193.141.60.251:28020 checked 19d ago

2x weekly wipes vanillamoddedcarbon
Release date
Next release
In five minutes (00:12 UTC)
Source
Live server queries
Server address
193.141.60.251:28020
First recorded
3 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,789

top 72% · #2534 in EU

Last wipe

20d ago

weekly schedule

Next wipe

15h

Fri 30 Oct, 12:38 UTC

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,789 of all ranked servers, the top 72%, and #2534 in EU, on player hours over the last seven days.
  • Its current map went up 20d ago; the next wipe is expected Friday 30 October, 12:38 UTC, its weekly schedule tag.

2. Players

Figure 1: Players on [WILDCORE] EU 2X | TEST | WEEKLY

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k3 Oct6 Oct8 Oct11 Oct13 Oct16 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Friday 30 October, 12:38 UTC, in 15h. Its weekly schedule tag · low confidence

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
15hFri 30 Oct, 12:38 UTCOwn schedule
6d 21hThu 5 Nov, 19:00 UTCForce wipe FW
7d 15hFri 6 Nov, 12:38 UTCOwn schedule
14d 15hFri 13 Nov, 12:38 UTCOwn schedule
21d 15hFri 20 Nov, 12:38 UTCOwn schedule
28d 15hFri 27 Nov, 12:38 UTCOwn schedule
34d 21hThu 3 Dec, 19:00 UTCForce wipe FW
35d 15hFri 4 Dec, 12:38 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 8 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 12:38 UTC20d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [WILDCORE] EU 2X | TEST | WEEKLY

No map picture published

Table 3: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of [WILDCORE] EU 2X | TEST | WEEKLY

What the server publishes and what was recorded

Address193.141.60.251:28020
RegionEU
Max players50
Group limit8, the default
Wipe scheduleweekly
Last wipe9 Oct 2026, 12:38 UTC
Hostname–
First seen3 Oct 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 336 on average541 / 680
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 319 on average68 / 1000
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 287 on average190 / 1900
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 287 on average92 / 170
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 218 on average30 / 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 131 on average11 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

When does [WILDCORE] EU 2X | TEST | WEEKLY wipe, and how often?

As its schedule cannot be confirmed from the few wipes of [WILDCORE] EU 2X | TEST | WEEKLY on record, the prediction follows its tag. On Friday 30 October at 12:38 UTC the next wipe is expected. This world was generated 20 days 8 hours ago. Its tags carry a weekly wipe schedule.

How is wipe day run on [WILDCORE] EU 2X | TEST | WEEKLY?

An average of 0 players attended at peak across recent wipes. On the latest wipe, 8 hours passed before the crowd peaked.

Server details

How reliable is [WILDCORE] EU 2X | TEST | WEEKLY, and is it online now?

The latest count records [WILDCORE] EU 2X | TEST | WEEKLY as offline, last seen 19 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 3 October 2026.

In which location is [WILDCORE] EU 2X | TEST | WEEKLY based?

With its EU tag, [WILDCORE] EU 2X | TEST | WEEKLY lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 193.141.60.251:28020 it is addressed.

Which Rust version is [WILDCORE] EU 2X | TEST | WEEKLY running?

The version in use on [WILDCORE] EU 2X | TEST | WEEKLY is Rust network protocol 2634 and build 167398 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does [WILDCORE] EU 2X | TEST | WEEKLY carry?

At this release [WILDCORE] EU 2X | TEST | WEEKLY is offline, having last been seen 19 days 21 hours ago.

In the rankings of Rust servers, where is [WILDCORE] EU 2X | TEST | WEEKLY placed?

On player hours over the last seven days [WILDCORE] EU 2X | TEST | WEEKLY stands at #15,789, #2,534 in Europe, in the top 72% of ranked servers.

Lists and tags

Where does [WILDCORE] EU 2X | TEST | WEEKLY appear among the Rust Census lists and filters?

These Rust Census lists include [WILDCORE] EU 2X | TEST | WEEKLY: Rust 2x servers, counted, EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Which meanings do the tags on [WILDCORE] EU 2X | TEST | WEEKLY carry?

Read by the game's server browser, [WILDCORE] EU 2X | TEST | WEEKLY publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server; EU (Europe): In the server browser it appears under Europe. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for [WILDCORE] EU 2X | TEST | WEEKLY?

A procedural map runs on [WILDCORE] EU 2X | TEST | WEEKLY, generated by the game.

On [WILDCORE] EU 2X | TEST | WEEKLY, what rules and settings are in force?

A gather rate of 2x is recorded for [WILDCORE] EU 2X | TEST | WEEKLY in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to [WILDCORE] EU 2X | TEST | WEEKLY?

Enter client.connect 193.141.60.251:28020 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players Slots: 50.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs167398Build The server runs game build 167398.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Wipe schedule

^wWeekly The wipe cycle is weekly.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Plugins are handled by Carbon on this server.

Region

EUEurope In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.