Statistical profileOffline
[WILDCORE] EU 2X | TEST | WEEKLY
EU 193.141.60.251:28020 checked 19d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,789
top 72% · #2534 in EU
Last wipe
20d ago
weekly schedule
Next wipe
15h
Fri 30 Oct, 12:38 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,789 of all ranked servers, the top 72%, and #2534 in EU, on player hours over the last seven days.
- Its current map went up 20d ago; the next wipe is expected Friday 30 October, 12:38 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on [WILDCORE] EU 2X | TEST | WEEKLY
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Friday 30 October, 12:38 UTC, in 15h. Its weekly schedule tag · low confidence
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 15h | Fri 30 Oct, 12:38 UTC | Own schedule |
| 6d 21h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 7d 15h | Fri 6 Nov, 12:38 UTC | Own schedule |
| 14d 15h | Fri 13 Nov, 12:38 UTC | Own schedule |
| 21d 15h | Fri 20 Nov, 12:38 UTC | Own schedule |
| 28d 15h | Fri 27 Nov, 12:38 UTC | Own schedule |
| 34d 21h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 35d 15h | Fri 4 Dec, 12:38 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 8 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 12:38 UTC20d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [WILDCORE] EU 2X | TEST | WEEKLY
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of [WILDCORE] EU 2X | TEST | WEEKLY
What the server publishes and what was recorded
| Address | 193.141.60.251:28020 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 9 Oct 2026, 12:38 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 336 on average | 541 / 680 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 319 on average | 68 / 1000 |
| MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 | EU · groups of 300+ · 2x · weekly · 287 on average | 190 / 1900 |
| Magic Rust #14 — Modded 2x (No limit) | Pyccкий | EU · groups of 300+ · 2x · weekly · 287 on average | 92 / 170 |
| РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! | EU · groups of 12+ · 2x · weekly · 218 on average | 30 / 100 |
| VANILLA x2 | GGRust #4 | Для нoвичкoв 2x | EU · groups of 300+ · 2x · weekly · 131 on average | 11 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does [WILDCORE] EU 2X | TEST | WEEKLY wipe, and how often?
As its schedule cannot be confirmed from the few wipes of [WILDCORE] EU 2X | TEST | WEEKLY on record, the prediction follows its tag. On Friday 30 October at 12:38 UTC the next wipe is expected. This world was generated 20 days 8 hours ago. Its tags carry a weekly wipe schedule.
How is wipe day run on [WILDCORE] EU 2X | TEST | WEEKLY?
An average of 0 players attended at peak across recent wipes. On the latest wipe, 8 hours passed before the crowd peaked.
Server details
How reliable is [WILDCORE] EU 2X | TEST | WEEKLY, and is it online now?
The latest count records [WILDCORE] EU 2X | TEST | WEEKLY as offline, last seen 19 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 3 October 2026.
In which location is [WILDCORE] EU 2X | TEST | WEEKLY based?
With its EU tag, [WILDCORE] EU 2X | TEST | WEEKLY lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 193.141.60.251:28020 it is addressed.
Which Rust version is [WILDCORE] EU 2X | TEST | WEEKLY running?
The version in use on [WILDCORE] EU 2X | TEST | WEEKLY is Rust network protocol 2634 and build 167398 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does [WILDCORE] EU 2X | TEST | WEEKLY carry?
At this release [WILDCORE] EU 2X | TEST | WEEKLY is offline, having last been seen 19 days 21 hours ago.
In the rankings of Rust servers, where is [WILDCORE] EU 2X | TEST | WEEKLY placed?
On player hours over the last seven days [WILDCORE] EU 2X | TEST | WEEKLY stands at #15,789, #2,534 in Europe, in the top 72% of ranked servers.
Lists and tags
Where does [WILDCORE] EU 2X | TEST | WEEKLY appear among the Rust Census lists and filters?
These Rust Census lists include [WILDCORE] EU 2X | TEST | WEEKLY: Rust 2x servers, counted, EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Which meanings do the tags on [WILDCORE] EU 2X | TEST | WEEKLY carry?
Read by the game's server browser, [WILDCORE] EU 2X | TEST | WEEKLY publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server; EU (Europe): In the server browser it appears under Europe. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for [WILDCORE] EU 2X | TEST | WEEKLY?
A procedural map runs on [WILDCORE] EU 2X | TEST | WEEKLY, generated by the game.
On [WILDCORE] EU 2X | TEST | WEEKLY, what rules and settings are in force?
A gather rate of 2x is recorded for [WILDCORE] EU 2X | TEST | WEEKLY in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to [WILDCORE] EU 2X | TEST | WEEKLY?
Enter client.connect 193.141.60.251:28020 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167398 | Build The server runs game build 167398. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^w | Weekly The wipe cycle is weekly. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.