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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 103,803 players on 11,888 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

BuildLab

193.141.60.250:47831 checked 7m ago

moddedoxide
Release date
Next release
In five minutes (18:35 UTC)
Source
Live server queries
Server address
193.141.60.250:47831
First recorded
27 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 4

25% full

7-day average

1

peak 1

Rank

#9,789

top 44%

Last wipe

7d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 1 players on it, 25% of its 4 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #9,789 of all ranked servers, the top 44%, on player hours over the last seven days.
  • Its current map went up 7d ago.

2. Players

Figure 1: Players on BuildLab

Players now and over time, UTC

AveragePeak
00.250.50.75111:0012:0013:0015:0016:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Sep2 Oct8 Oct13 Oct24 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

19.1 days

between real wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 21 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 19:57 UTC7d ago 1 – running 1
Fri 2 Oct, 16:57 UTC27d ago 1 held half 19.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of BuildLab

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of BuildLab

What the server publishes and what was recorded

Address193.141.60.250:47831
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 20:02 UTC
Hostname–
First seen27 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average170 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average151 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average30 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average1 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average41 / 100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average29 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

When does BuildLab wipe, and how often?

The rhythm of BuildLab's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 7 days 22 hours have passed since this world was made.

On BuildLab, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began. Half that peak was held until the next wipe in 100% of its recent wipes.

Server record

What does the record show for the uptime and current status of BuildLab?

BuildLab is online at the time of this release. A total of 6 of 168 hours were up over 7 full days, which is 4% of the time. First recorded by Rust Census on 27 September 2026.

What location has been recorded for BuildLab?

A region is not published by BuildLab. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 193.141.60.250:47831 is its address.

Which Rust version is BuildLab running?

This release lists BuildLab on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for BuildLab?

At counting time BuildLab recorded 1 players across 4 slots. This release records a seven-day average of 1 players and a peak of 1. The busiest hour in the last 48 hours was 13:00 UTC, with an average of 1 players.

In the rankings of Rust servers, where is BuildLab placed?

The rank for BuildLab is #9,789 on seven-day player hours, in the top 44% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover BuildLab?

Included in these Rust Census lists is BuildLab: Modded Rust servers, counted and Rust build servers: listed. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on BuildLab: what do they indicate?

These are the tags BuildLab publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): Slots: 4; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for BuildLab?

A procedural map runs on BuildLab, generated by the game.

How is BuildLab configured, and what rules does it keep?

No gather rate is given in the name of BuildLab. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to BuildLab?

You can open the console in Rust with F1 and enter client.connect 193.141.60.250:47831; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp4Max players Slots: 4.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.